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Details looks fantastic, Gameplay is good. Not much more that hasn't been said.
As a note about my "BIGGAR" joke if you do add to the map add to the starting spawns first so there are more than one way "out" of that area to flank. I've noticed if you push super aggressive you can get the opfor boxed in on their spawn real easy with no way out. Then you just nade spam COD MW1 style and wait for it to end heh. A few roads or alley's allowing players/bots to slip out of the area could really change the dynamic...providing the AI uses it.
Also +1 for cross platform
As for suggestions, raid on something crazy like White House or Buckinham Palace. Huge buildings with CQC/CQB that would span small bedrooms/offices to large open spaces like trophy/plaque/award rooms, public viewing rooms, huge dining halls, kitchens, bathrooms, tunnels/secret paths/bunkers.