Left 4 Dead 2

Left 4 Dead 2

Mp5 on Tweaked Valve Animations
51 Comments
Milcoенг 26 Feb @ 12:56am 
89789
789
789
789
Cornell 7 Feb, 2024 @ 8:55pm 
this animation seen perfect
ÜberMorpth 4 Dec, 2022 @ 5:53pm 
One of my personal favorite MP5 mods, If only a version with l4d1+l4d2 animations existed but this is still perfect!
Cuba  [author] 31 Jan, 2022 @ 5:53am 
Nah
MigTR_12 31 Jan, 2022 @ 5:39am 
hands look a bit weird
you could adjust them so they hold the mag properly
chevypan 25 Oct, 2021 @ 11:26am 
where did you get legs visual
Pensie 25 Feb, 2021 @ 11:01am 
I mean i would love to use em if they are finished. If you want to post them ofc
Pensie 25 Feb, 2021 @ 10:56am 
Oh yea? Unlisted and shit? Haven't seen em anywhere
Cuba  [author] 25 Feb, 2021 @ 10:50am 
I have actually already done them ages ago, I just havent made any pictures or media
Pensie 25 Feb, 2021 @ 10:24am 
Any plans on making SIG and Scout?
Drag0n 25 Jan, 2021 @ 11:20am 
Ok...
Cuba  [author] 24 Jan, 2021 @ 2:56pm 
Nah man, Env maps looks garbage imo.
Drag0n 24 Jan, 2021 @ 12:08pm 
This is fantastic... except it's missing the reflective textures that TLS update gave all weapons. if you could implement that it would be perfect.
Cuba  [author] 6 Jan, 2021 @ 10:24pm 
It really depends on how you define broken. The animations are fine but would have to be adjusted to work online for l4d2 (Like the reload).
Flashyface 6 Jan, 2021 @ 3:56pm 
as far as i know the l4d: survivor weapons on the workshop are kinda fucked in the animation speed, any plans to fix the broken animation speed for reloading at some point?
Jimmy Bob 13 Dec, 2020 @ 6:52am 
bruh hahaha
Cuba  [author] 12 Dec, 2020 @ 10:44pm 
(I do plan on doing at least the SG tho. Scout is more of a hassle.) :hoxton:
Cuba  [author] 12 Dec, 2020 @ 10:43pm 
Did you not even look at the comments before you posted your comment? You need at least more than room temperature IQ to post here sir.
Lebo 12 Dec, 2020 @ 9:02pm 
what about SG553, and scout
Cuba  [author] 11 Dec, 2020 @ 12:38am 
Not really, Querentin's HQ mods are the best IMO but pre update.
Jimmy Bob 10 Dec, 2020 @ 2:22pm 
This is really cool. Feels allot more like a l4d2 weapon now. Are you planning on making the scout and the sg552 as well?
Cuba  [author] 9 Dec, 2020 @ 11:52pm 
its a new model so it wont work with any skins sorry
BlackSix 9 Dec, 2020 @ 11:43pm 
Heyy dude I noticed it gives problems with skins, or at least the one I had that is called GLOW MP5 here on steam, don't know if it's me or what
Evan 9 Dec, 2020 @ 7:51pm 
Ok.
Cuba  [author] 9 Dec, 2020 @ 7:49pm 
Its a sourcemod plugin @I_AM_ŠŃÝĐƏ
Evan 9 Dec, 2020 @ 11:42am 
What is the legs add-on you had in the video?
PepsiMax [SAC] 9 Dec, 2020 @ 8:20am 
Please say you'll do the scout and sg552. I've been looking forward to a good vanila-like replacement for so long.
BlackSix 8 Dec, 2020 @ 11:17pm 
This is great, the flashin while shooting the mp5 was awful. A shame it doesn't include the HK slap, but I get what you mean that you don't give a shit about that kind of stuff. Great work dude
Јамеѕ 8 Dec, 2020 @ 11:34am 
Ayyyyy! The map is cs_militia from CS:GO! :D
Querentin 8 Dec, 2020 @ 11:12am 
Really, it's the people that made Counter Strike who royally screwed that up and Taito just copied their animations afaik.
Ronno 8 Dec, 2020 @ 10:41am 
These are great, I've struggled to find decent replacements for the CS:S guns that aren't way over the top in terms of animations and sounds. This and the AWP feel like they're right out of L4D2 rather than Modern Warfare or CS:S.
Cuba  [author] 8 Dec, 2020 @ 10:38am 
I've had a few people say this. While im not against the idea, using Uzi animations was always the plan. I'm not a gun nut either and frankly I dont bother for realistic operation in l4d2. I Dont mean to come off rude, I'm just gonna put it out there once and for all. Ty for stopping by :health:
groX 8 Dec, 2020 @ 10:32am 
↓ that would be cool
Querentin 8 Dec, 2020 @ 10:27am 
It should actually go like G3 reload, need the bolt to be pulled back before reloading the mag.
Cuba  [author] 8 Dec, 2020 @ 9:51am 
You got your wish ZΣD ;)
groX 8 Dec, 2020 @ 9:22am 
thank god

i dont like the default animations for the mp5 but everything else just looks off and i wanted something that was consistent with vanilla animations
Rudy The Fox 8 Dec, 2020 @ 9:00am 
reloading, clip and deployed sound didn't match for mp5 slot
Jessica Jones 8 Dec, 2020 @ 6:02am 
Uzi animation on Mp5, noice.
Eery Jan 8 Dec, 2020 @ 5:15am 
You should get in touch with Querentin, see if maybe you two could get all these CSS weapons onto some 1+2 remix animations!
Panda_ufa 8 Dec, 2020 @ 5:14am 
Okey, Thx :lunar2020ratinablanket:
Cuba  [author] 8 Dec, 2020 @ 5:12am 
sourcemod
Panda_ufa 8 Dec, 2020 @ 4:32am 
How did you make your legs in the game?????
Cuba  [author] 8 Dec, 2020 @ 1:50am 
Oh right, No thats not possible without sourcemod.
Snake Foolery 8 Dec, 2020 @ 1:32am 
On D4M Server you said you that there were third person MP5 Anims in the SDK, I was just asking if you able to apply them onto this mod or was it not possible?
Cuba  [author] 8 Dec, 2020 @ 1:28am 
Come again?
Snake Foolery 8 Dec, 2020 @ 1:26am 
Were you not able to apply the third person MP5 Reloading anims into this mod
Cuba  [author] 8 Dec, 2020 @ 12:39am 
I suppose, I'm personally not a fan of the TLS positions.
ZED 8 Dec, 2020 @ 12:36am 
i meant that it seems really "to the right" on the screen while everything else is a bit closer to the middle, y'know?
Cuba  [author] 8 Dec, 2020 @ 12:35am 
Well its not an Uzi, sooo
ZED 8 Dec, 2020 @ 12:33am 
bit of a nit-pick, but the fact this isnt consistent with TLS uzi's position on the screen is really bugging me.