Men of War: Assault Squad 2

Men of War: Assault Squad 2

Infantry speed control
59 Comments
ralsonnuremberg 15 Feb, 2023 @ 5:18am 
Work with Valour mod at all?
Lemum 3 Dec, 2022 @ 11:46am 
pls version 3.265
✠ Lorand ✠ 26 Apr, 2020 @ 8:55am 
I've always been a fan of this mod, but I've noticed the fact that it, for some reason, removes the "disable auto supply" feature on vehicles, which is really annoying sometimes. Could you maybe do something about it? thanks :)
Nathaniel 13 Apr, 2018 @ 1:38pm 
Could You teach me how to do it? maybe i can give it a try!
Snoopii  [author] 13 Apr, 2018 @ 6:37am 
@Nathaniel, It might be possible. This mod just re-enables something that was in the previous game Faces of War. To actually do other animations is not something I will look into just because I don't have much time on my hands.
Nathaniel 13 Apr, 2018 @ 4:15am 
Can someone please answer? :)
Nathaniel 6 Apr, 2018 @ 4:06am 
Great mod! I would like to ask you a question. Is it possible to make, just like you've done with the walking animation, make another wich activates other walking animations? (like for example, the way the troops walk when they are spotting something etc etc). Thanks for your help!
Rasmulk 28 Mar, 2018 @ 4:36am 
can you update this mod please
MajorBlimp 5 Jan, 2017 @ 11:31am 
I like this mod - now you can walk your squad into a Mg 42 nest!
I LOVE ♥♥♥♥! 17 Dec, 2016 @ 10:04am 
n00bs dont know how to update there own mods, learn it!
STUG 1 Dec, 2016 @ 11:24pm 
GO INTO MOD DIRECTORY AND EDIT MOD.INFO file with notepad and change the max game version!!
Tommy Servo 31 Oct, 2016 @ 2:08pm 
NOW PLS
Tommy Servo 31 Oct, 2016 @ 2:08pm 
PLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLS
UPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPDATE
Tommy Servo 31 Oct, 2016 @ 2:07pm 
PLS
Tommy Servo 31 Oct, 2016 @ 2:07pm 
PLS
Tommy Servo 31 Oct, 2016 @ 2:07pm 
PLS
Tommy Servo 31 Oct, 2016 @ 2:07pm 
PLS
Tommy Servo 31 Oct, 2016 @ 2:07pm 
PLS
Tommy Servo 31 Oct, 2016 @ 2:07pm 
PLS
Hansworst 31 Oct, 2016 @ 7:44am 
Please update
Imperion 27 Oct, 2016 @ 10:32am 
Update pls
Jonak 30 Aug, 2016 @ 10:19pm 
Yes, the mod is not updated for the moment.
semp1622 2 Jul, 2016 @ 12:52am 
no more update for the latest patch ?
batko 23 Apr, 2016 @ 5:14am 
So there is a god.
Imperion 21 Feb, 2016 @ 5:22am 
omg i love u
Snoopii  [author] 21 Feb, 2016 @ 5:21am 
Updated!
Imperion 20 Feb, 2016 @ 12:54pm 
Please update this!
Photoshop 11 Feb, 2016 @ 11:04am 
it wont work i dont have da right gamer version!
HELP
Snoopii  [author] 4 Dec, 2015 @ 3:34pm 
@Bromulus, in the editor you could make a trigger make units walk instead of run. Just add some tags to the units you want.
The code I used is actually already ingame and I knew its existence because the predecessor "Faces of War" actually let you set the speed of the units.
Bromulus 30 Sep, 2015 @ 3:04am 
Whitesnoop - I love this mod - even just for look and feel it is so much more immersive. Quick question though...

Do you know how this is working on the backend? Like a command line or piece of code by any chance?

I would like to "FORCE" units and breeds to walk in the editor and in mods - regardless of if the player has the button or pushes it.

So a given unit will just always "walk" (in the same look/feel as when you push your speed button) right when it spawns.
matt.kirk 27 Sep, 2015 @ 7:44am 
Open mod.info located here C:\Program Files (x86)\Steam\steamapps\common\Men of War Assault Squad 2\mods\ whatever mod you're using
Replace {MinGameVersion "3.201.1"} & {MaxGameVersion "3.201.1"} With your game version.
open with word pad and it should come up like this for updateing

{mod
{name "mod name"}
{desc "<c(FDD017)>U.N.I.T. Mod V5 By DUBONTIME</c>"}
{MinGameVersion "3.201.1"}
{MaxGameVersion "3.201.1"}
}
MajorBlimp 22 Sep, 2015 @ 8:58am 
Update pretty please
Herr Brutus 6 Jul, 2015 @ 6:59am 
Update pls
Tally 4 Jul, 2015 @ 1:13pm 
Update this please!
Kris 7 Jun, 2015 @ 4:18pm 
Will a version for the new update be released?
Il Padrino 1 May, 2015 @ 2:05am 
dude you are awesome I like your mods :)
Nev07 16 Apr, 2015 @ 2:46am 
I cant use this mod, when I go to the options menu to enable it the game tells me that this mod requires a different game version.
Snoopii  [author] 30 Mar, 2015 @ 7:38am 
Yeah on your workshop page of the mod, on the right side under "owner controls" you can find "Add/Remove Required Items" Not sure if this works wonders, but it basically means they have to sub to both I guess.
Raio 29 Mar, 2015 @ 12:13pm 
WhiteSnoop: 2. mean: let the players add your mod maualy ? Oo
Snoopii  [author] 29 Mar, 2015 @ 8:39am 
@eRaio, you can do 2 things:
1: you can just credit me, I am fine with that too :)
2: set up "Add/Remove Required Items" on your mod page

But I figure you go with 1 as that is the most easiest thing to do :) Thanks for asking :)
Raio 29 Mar, 2015 @ 12:04am 
Hi man, thx for mod. Can I use some of its sources for my own mod purposes ? All credits will be given, dont worry ;) r
Octa 7 Mar, 2015 @ 1:21am 
@WhiteSnoop, pls update you mod.info to following, otherwise its not playable anymore:

{mod
{name "Infantry Speed Addon"}
{desc "[Addon] Enables the infantry speed option.\n I also made my own description. Any suggestions find the workshop on steam \n - WhiteSnoop"}
{MinGameVersion "3.114"}
{MaxGameVersion "3.999"}
{FileId "231553665"}
}

# comment # = I added the the last 3 lines

Ah and it would be awesome, if you can dig in again and make a depending mod, where infantry reinforcements walk to their position in skirmish maps! (perhaps edit the reinforce function itselfs ?)
Longshots 19 Nov, 2014 @ 9:58pm 
you should add somewhat like were you can set units on patrol during gameplay feature that would be AWESOME!!!!!!!!!!!
Wristrocket323 5 Nov, 2014 @ 1:40pm 
Maybe you could add troop stamina or something so you cant just run forever
And btw is there a way to walk in direct mod?
The Doctor 16 Sep, 2014 @ 5:48pm 
FINALLY!
Snoopii  [author] 10 Sep, 2014 @ 5:13pm 
Yeah its mostly just a feel.
This function comes from Faces of War where you do have an undercover mission. If you run in that mission, the enemy is really suspicious at you. The walk thingie here is to make sure you are stealth in that mission.

Now Men of War (and all its expansions) still have the unmask for spies. And this walk option is still of use. Sadly it only works best for infiltration missions. Hence its not really usefull in this game itself, its more of a look and feel feature.
Deleted 10 Sep, 2014 @ 5:10pm 
There is one mission where you can use stealth as germans in there campagin if you have the time and patience for it. But other than that it makes your reiforcements seem really cool instead of running to the front like they automaticly know where the fighiting is. I'ts like patrols watching over the supply line till they get to the front. pretty cool actually.
Snoopii  [author] 10 Sep, 2014 @ 5:08pm 
@Londonsmee, Well technically, you are less suspicious. But MoWAS doesn't use any sneaking missions. This mod is mainly for "look" but also for modders that want to make stealth missions
Londonsmee 9 Sep, 2014 @ 12:35am 
Is there an any advantage to walking. or just a look.
Deleted 11 Aug, 2014 @ 4:52pm 
Oh ok