Project Zomboid

Project Zomboid

Immune to Zombie Infection
258 Comments
BlackPhantom 29 Jul @ 11:37am 
Does it work on version 42?
ラヴェル 27 Jul @ 1:01am 
hell yeah :steamthumbsup:
Not important. 10 Jul @ 10:56pm 
:steamthumbsup::GDEasy:
Happy Battle 9 Jul @ 1:30pm 
I was scratched and spent the next 4 days burning through weeks worth of food to keep the moodle up, watching tv, reading, resting and sleeping. Never got ahead of the fever and died sad-like in a closet. Not sure what the benefit is here.
Askar 1 Jul @ 8:27am 
it doesn´t work
Zephyr 1 Jul @ 2:11am 
Update to what I said yesterday, now my character just instantly dies most times they get hit by a zombie. I dunno if it has something to do with the game's internal "you die from zombie bite" timer procking when I get "infected" again and thus killing me, but it's happening. I had a backup and tested it several times, get killed nearly instantly with one zombie for every trial.
Imp  [author] 30 Jun @ 6:47pm 
Nothing was changed to damage values
Zephyr 30 Jun @ 1:55pm 
Did you also make it so bites just do like fuckloads of damage? Because jesus christ every time I get bit now it takes me to terminal health
spawnofdj17 23 Jun @ 11:45am 
oh alr
Imp  [author] 22 Jun @ 5:53am 
No, it is not a trait
spawnofdj17 21 Jun @ 5:46pm 
is this a trait?
Zaku The Huntress 14 Apr @ 2:50pm 
this is EXACTLY what i was looking for. Idc what goofy ahh ficitonal virus it is, if you treat yourself, take meds, and clean your wounds properly, you should be capable of recovering. Idc if its a zombie bite, a dog bite, a fucking gunshot wound, medicine is genuinely amazing in its capacity to keep a person alive long after a life threatening injury, so i think a game that seems so pressed on realism, should reflect that.
"oh no i got a lil nibble, guess i'll fucking die" thats such dumb bullshit.
kinsmatt 5 Mar @ 8:24pm 
Please B42
sir Evans 15 Feb @ 12:04pm 
Just a quick update, player still dies from infection just does not turn into zombie for some reason.
sir Evans 15 Feb @ 10:11am 
This mod is a must-have.
I'm sick and tired of dying after getting scratched by random zed, as combat in this game is so clunky.

Please consider 42 version, we will need it sometime around this year.
reignman13 31 Jan @ 5:54pm 
thank god i fcking suck at this game
Leia Stronghold 31 Jan @ 12:01pm 
update for 42 please
MilaYanska 25 Jan @ 6:10am 
@Imp

I’ve read all the comments but did not find this info. What is the average recovery time from the infection after you got bitten? Thanks a lot!
BumFight 13 Jan @ 1:55pm 
Hope you can get this mod fixed soon.
Quilava 1 Jan @ 7:44am 
Speaking of B42, im forgot this mod isnt B42 yet, so ... when B42? :cta_emo7: , and pls not until stable, cause it gonna take solid 3-5 month :sad_seagull:
JimmyAgent007 22 Dec, 2024 @ 11:56am 
@Imp ah I see, I can edit the sandbox settings mid game. Getting sick but recovering is a good thing. I didnt know I could turn it off in 41 though. Neat.
Imp  [author] 22 Dec, 2024 @ 10:51am 
Turning off infection also disables the sickness you get via the infection, which this mod keeps, I like it as a nice balance option
Imp  [author] 22 Dec, 2024 @ 10:50am 
What @Quilava said

Turning infection off was also an option in build41

But you cannot do this on pre-existing saves, or the preset options, you need to create a custom sandbox game

If you read the the description, it mentions working on pre-existing saves
Quilava 21 Dec, 2024 @ 11:48pm 
If you play in Sandbox, u can turn off the infected, but many ppl play in Survival mode, you CANT turn it off there, even in B42

It feel less cheaty in Survival mode since u cant tweak thing to your liking and it feel like default standard difficulty of the game

Same thing apply to other game mode and challenge too, that the reason why this mod exist
JimmyAgent007 21 Dec, 2024 @ 12:22pm 
@Imp I did, I am in vanilla b42 and just wanted to comment for those asking for an update that it its built in to the game now. Im not sure what point you want me to read.
Imp  [author] 21 Dec, 2024 @ 10:08am 
@JimmyAgent007 read the description and comments
JimmyAgent007 20 Dec, 2024 @ 7:37pm 
Found a setting in the game setup that lets you eliminate the infection. So this mod might be obsolete now.
Imp  [author] 20 Dec, 2024 @ 3:55pm 
I made some changes, it might be working on 42 but unlikely, I was having issues uploading inside of the unstable branch of the game

There is also no clear documentation I could find about mgirating mods to build 42 unstable

Hopefully in the future when 42 comes to stable, there is more documentation and I will look at this further
Imp  [author] 20 Dec, 2024 @ 3:05pm 
Thanks for letting me know @tilarium, I will update the mod to add build42 support, providing they haven't changed systems related to health
tilarium 20 Dec, 2024 @ 1:45pm 
@Imp They changed the way mods work so that each version of the game can have it's own version of the mods. They won't show up in the mod menu unless configed right. Thankfully it's quick and easy. In the mods folder you need 2 new folders, 'common' and '42'. Then you need to copy the mod files (the media folder, mod.info and anything else needed) into the '42' folder.
Terry Davis 20 Dec, 2024 @ 12:10pm 
doesnt work on B42
Imp  [author] 20 Dec, 2024 @ 8:55am 
should be fine on build42, nothing significant has changed
Diddyblud Skibidi Sigma 19 Dec, 2024 @ 5:19am 
b42 plz
tilarium 1 Dec, 2024 @ 7:38am 
So... don't use it then?
Darth Fentanyl 1 Dec, 2024 @ 6:52am 
Ngl this kinda removes the fun. i get why people would want this tho.
pirataga 5 Nov, 2024 @ 3:54pm 
Honestly, a must-have mod.
Morte_Branca 25 Oct, 2024 @ 2:36pm 
Muito obrigado 😃, agora não vou perder meu personagem por causa de bug 😌
Imp  [author] 28 Jul, 2024 @ 9:48am 
@nekochan AL

Read the description
nekochan AL 25 Jul, 2024 @ 7:42pm 
or...
you could just disable knox infection spread in settings...
Guitarman Willy 12 Jul, 2024 @ 11:45am 
Worked for me. lifesaver bro
SchaKanagem 29 Jun, 2024 @ 9:20am 
the bite NEVER heal
Butterscotch 27 Apr, 2024 @ 7:36am 
@unholymicrowave You can't just add it to a playthrough with an already infected character.
Unholymicrowave 31 Mar, 2024 @ 2:13am 
To be clear i was inside well fed clean and sleep was always available and i still died and became a zombie
Unholymicrowave 31 Mar, 2024 @ 2:12am 
I added this to save my character it did not work he died and became a zombie.
not_a_britt 29 Mar, 2024 @ 9:58am 
im so glad to know that its "SAPE" on multiplayer
Joy Tomaro 15 Mar, 2024 @ 5:43pm 
add "playerHP:setInfectionTime(-1)" after setting infection level to 0. this was the solution someone gave me for my mod and im giving it to you here so users of this mod will not experience the bug anymore
AudioElf 6 Mar, 2024 @ 5:42pm 
I think one of the problems with this mod is it gives so little instruction about how it works.

How long do bites take to heal from? What is the infection arc? You have design intent that should be front and center of your page, instead you insist we dig through archives of comments.

C'mon dude. You need a FAQ section so we don't have to hassle through old questions and neither would you.

I'd also like to iterate, the insti-death may be due to a mod interaction with the vanilla game, but insti-deaths DO happen with this mod enabled at a frequency often enough that people are commenting about it. As a competent modder, you need to take responsibility for that contingency and design around it.
Pain 4 Feb, 2024 @ 12:55pm 
if u already are queasy and turn it on does the effect dissapear?
JUSTLOL 24 Jan, 2024 @ 10:35pm 
Now using this mod instead of you get infected you get instant kill, some how a bite in the palm is straight up kills you
RAY_RAY 7 Jan, 2024 @ 11:18am 
I just lost my best run to a glitch where I couldn't move in a house full of zombies and this should really help so my thanks to the creator