Portal 2

Portal 2

Extrapolate
35 Comments
Steve3Dx 15 Aug, 2024 @ 9:14am 
:steamthumbsdown::steamthumbsup:
jandlml 10 Nov, 2021 @ 9:14pm 
:steamthumbsup::p2chell:
Test Chamber Junkie  [author] 27 Jun, 2021 @ 6:44pm 
Thanks dcook for your feedback. Glad you had fun playing!
Test Chamber Junkie  [author] 27 Jun, 2021 @ 6:44pm 
Thanks Oblivious Owl! That means a lot coming from you!
dcook 27 Jun, 2021 @ 5:40am 
Great map!!!! Really liked the ending move to get the cube on the button... after coming here, I watched DW's playthrough, and I didn't feel too bad about how long the map took me.. lol the moving of the floor portal surface and the addition of grates really solved unintended.. :-) I was abit disappointed that in the end, he didn't solve as intended.. Again.. great map.. very clever.. fun to play! :-)
Oblivious Owl 17 Feb, 2021 @ 5:21pm 
Nice map! It took me a while to see the ending move. Turns out I was overcomplicating things.:steamhappy:
Test Chamber Junkie  [author] 22 Dec, 2020 @ 3:05pm 
Thanks for playing Shaggielll :p2chell::p2cube:
ShaggieIII 22 Dec, 2020 @ 2:13pm 
Had a great time with this one, well done.
Test Chamber Junkie  [author] 21 Dec, 2020 @ 9:45am 
Thanks for playing Libbybapa! :p2chell:
Libbybapa 19 Dec, 2020 @ 11:12pm 
Fine test. Blind run: https://youtu.be/CqIuH1AVlwY
Test Chamber Junkie  [author] 19 Dec, 2020 @ 8:02pm 
Thanks DW! I think I fixed it :steamfacepalm:
I'm grateful you have so much experience! :p2chell::p2cube:
DeathWish808 19 Dec, 2020 @ 6:19pm 
That was unexpected and an awesome edit to the map! Way better, IMHO!

The only thing is the stupid light strip/portal/funnel bugs... but easily fixed.

https://youtu.be/NpB_5lKilLs
Test Chamber Junkie  [author] 19 Dec, 2020 @ 8:59am 
Thanks DW! The map's layout has been changed to increase visibility. :p2cube::p2chell:
DeathWish808 18 Dec, 2020 @ 6:49pm 
Heyyo, played this along with some others. I meant to do this by itself, but forgot it was in the list I had queued. Cheers!

https://youtu.be/gUz5PmcvoAo?t=1607
Karooja 16 Dec, 2020 @ 12:45pm 
Fun puzzle! It was really satisfying to think through.
I like how you dealt with trapping situations, especially in the area with the piston and also the angled panel being visible from the button that spawns the cube. I think making one cube a sphere was a good change to tell them apart and the sphere rolling around isn’t a problem because of the way the puzzle works and the design of the rooms. I would like it if the portalable surfaces at the exit area were visible before getting there, maybe behind glass or something. Either way the player tries to get there but while doing so at least for me I was worried that there might not be any and I was missing some other way to get everything to the end.
Test Chamber Junkie  [author] 16 Dec, 2020 @ 7:19am 
Thanks for playing ZAEROS. :p2cube:
ZAEROS 16 Dec, 2020 @ 5:36am 
Final cube move took me forever, Will probably return and look for an easier way. Enjoyed, Thank you.
Test Chamber Junkie  [author] 15 Dec, 2020 @ 8:14pm 
Thanks PeterLucas for you helpful feedback and Blind Playthrough!
>Edit 12/15/20 found a trapping situation, fixed! Added a little more "time" for first maneuver.
PeterLucas 15 Dec, 2020 @ 7:09pm 
Challenge completed, here's my blind playthrough !

Overall a very nice puzzle, the ending had me quite dumbfounded for a good while. I found the first part a bit frustrating as I knew what to do, but the execution was difficult. I'm not very good at chaining successive moves quickly, so I had to redo it again and again until it worked. A longer funnel path would help the slow people like me :-P

But as I said, great puzzle! You can let me know what you think of my In the Lab Series if you find the time!
Test Chamber Junkie  [author] 15 Dec, 2020 @ 6:00pm 
Thanks SevenSilho:p2cube:uette for the Blind Run!

Patched(?) a cube toss. :p2cube::p2chell:
SevenSilhouette 15 Dec, 2020 @ 3:30pm 
Here is a blind run - https://www.youtube.com/watch?v=ba1-Vv17cU0

Thumbs up, I liked the final move quite a bit. :steamhappy:
Test Chamber Junkie  [author] 13 Dec, 2020 @ 10:54am 
Perfekt! Thanks bullfrog!
bullfrog 13 Dec, 2020 @ 8:07am 
OK, like this: intended solution ?
Test Chamber Junkie  [author] 13 Dec, 2020 @ 7:00am 
>12/13/20 Edit> Changed one cube to a sphere, moved a pedestal button behind a fizzler, added a path to gain visibility of said pedestal button {also for ant-line navigation}, fizzler changes (?) exit solution just a tiny bit.
Test Chamber Junkie  [author] 13 Dec, 2020 @ 6:57am 
I'll see what I can do KazerLight! I'm not that skilled with hammer but, I'll give it a try! :p2chell:
KazerLight 13 Dec, 2020 @ 6:40am 
Hey Chad, what about a map made with Hammer next time? :)
bullfrog 13 Dec, 2020 @ 1:16am 
Good fun, thumbs up: intended solution ?
Test Chamber Junkie  [author] 12 Dec, 2020 @ 4:29pm 
Thanks sheep dog! I appreciate your talents. :p2cube::p2chell:
ĐⱤ₳Ⱡ₳₥i₳₦ 12 Dec, 2020 @ 4:13pm 
blind playthrough https://youtu.be/MNgMaP_-2kU I found some unintended parts but jgaultney beet me by a hour again and you already patched it. I came back to it after it was patched and its a solid funnel test!
Test Chamber Junkie  [author] 12 Dec, 2020 @ 3:27pm 
Okay, should be fixed now!
Test Chamber Junkie  [author] 12 Dec, 2020 @ 3:16pm 
Woops missed an angle.. patching now
Test Chamber Junkie  [author] 12 Dec, 2020 @ 3:13pm 
Thanks jgaultney! I made some changes. Hopefully this forces my intention. :p2cube::p2chell:
jgaultney 12 Dec, 2020 @ 2:55pm 
An entertaining chamber! Here's my solution, not sure the middle part is fully intended.
https://youtu.be/QyRv4Gh6FFk
KazerLight 12 Dec, 2020 @ 2:14pm 
that was fun :D
milk 12 Dec, 2020 @ 1:45pm 
Can you post your own video on how to complete this? I'm probably screwing this up rather than the chamber being weird.