Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Stukov i downloaded the unit promotions and watched ini files.. sadly i have MANY Enemy Mods installed and these are not affected... and i dont know if it is supported to include aliens as well.. :)
Damage is tied to the weapons and abilities which this mod does not touch, so no.
For example eStat_shieldHP - can i add this too? will it work?
and.. is there a way to randomise damage as well?
but i need to ask: i run "WOTC: Second Wave Plus". whats the difference?
What other options can I try?
Please tell me how to adjust the range so that it increases the parameter not only from 0? For example, so that HP increases from 50% to 75%. This means that HP will increase by 50% guaranteed, and from 50% to 75% randomly.
For example, 1 setting FL 1-5, 2 setting FL 5-12, 3 setting FL 13-20.
Is this possible?
Thank you! That's *exactly* the kind of thing I was hoping for.
I really appreciate it!
What I'm thinking is...
In the XComANCE.ini you'd have something like:
[code]
+Category1Overrides=(Stats=( \\
(Stat=eStat_Offense, bPercentage=true, iPositive=20, iNegative=20), \\
(Stat=eStat_HP, bPercentage=true, iPositive=25, iNegative=25) \\
))
[/code]
...then in another ini you'd have something like:
[code]
+Category1Units="AdvTurretM1"
+Category1Units="AdvTurretM2"
[/code]
I really like the mod. Being able to tweak stats without having to do it on a per-unit basis would be cool. Is that something you'd consider adding in the future?
Thank you!
Good job h4ilstOrm, thanks for the fantastic mod!
Is it enough to comment out ?:
;+RandomizeStats=(Stat=eStat_Defense, bPercentage=false, iPositive=10, iNegative=10)