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An update is in the works, I've talked to the guy, just give'em some time. Sure the last update was October 15th, but I'm sure it'll get updated.
P.S It doesn't need an update, the weapons appear to work fine, the only thing that's a problem is that the weapons do not show up on Display Cases, and there's a Missing Feat. Otherwise use this mod as you wish and have your admin, if you aren't one; Spawn them in for you as a reward or something.-Can confirm the mod *still* works guys.
Thanks.
When i can i will see to find the problem and correct it.
Hello,
Yes ID were changed to be compatible to a number of other mods to prevent conflict and other issues. As for the Anvil of Crom, the items that are craftable should be limited, small percentage of weapons that Chakan (around 10 to 15 weapons) have made while the rest can only be obtain through admin.
i will look into this issue in the near future.
Hi!
weapons from this mod can be accessed through admin panel for purposes of RP use or added to NPC vendors and no thralls are necessary to be found.
speaking generally,
in case anyone is wondering about the "other" more carnivorous "Eujima" cousin is from an entirely different mod (Emberlight). we may be related, but he has no bearing in terms of unlocking any weapons from this mod either.
Sorry for lack of response, been handling other tasks outside of the mod.
I will do a check over on the mod (baking etc.) once i have time sometime tomorrow.
need to rebake mod for 2.5 but its at least loading without fatal.
hello, the ID number range i am using is 512000500 - 512090500 (aprox.) part of the change and long number was due to avoiding conflicts with other mods.
@CrazyLady
hello, sometimes , closing down steam completely and starting it back up may trigger the latest update to pop in. give that a try.
also there was a second update, which i apologize, the server you are on may need to also update for the second hotfix for it to run correctly.
I haven't had any issues; It may be the fact he had to update it a second time after the initial update, to fix an issue within the axes practically stabbing players in the back, for Fashionist Users.
If you perhaps tried to Unsub and Resub again, this time around, all will be fine. Hope this helps, have a good day, night, evening or afternoon.
the mod will make its new weapons update August 3 2021.
Further clarification about items disappearing come next update.
for the compatibility to work, the Id numbers for the weapons need to change. as the numbers that i used unfortunate prevent some mods to play nice to each other. as original it was to avoid items with the same id numbers from different mods from clashing each other, unfortunately using negative numbers for id's have created other unforeseen issues. with the new id numbers coming in place. this can potentially cause problems with servers that have my items in game or on the field (on hand, shops, chests etc.)
to prevent confusion of possible damage of any kind, please be prepared to get rid of your weapons before the update hits, write down the names for your admins so they can be retrieved to you. the last thing i want is to have any of my items being the cause of servers crashing and being broken due to this id number change.
Thank you for understanding, stay safe exiles.
=There is a VERY strong chance any EMS Weapons that are in the world will DISAPPEAR=
If your weapons ever were to disappear, do not panic, just be sure to get in touch with your admins of your server of this very issue, and even refer them to this post of said warning. be sure to remember the name of your weapon as well so it will make it easier for your admin to retrieve said weapon for you. i apologize for this inconvenience, but i wish to give everyone a proper heads up so nobody gets caught off guard on this update.
with that out of the way, 20 more weapons to go. and with Update 2.5 on its way, i have some idea brewing that i believe you will enjoy.
-Kujo
2/2
first i want to say thank you everybody that has supported me on this modding adventure, It was a interesting experience of the amount of work that goes into a mod and the many obstacles one has to watch out for when creating, maintaining, and expanding a mod.
Past couple of weeks, it was brought to my attention that a favored mod , Fashionist, was having compatibility issues with my mod. In the beginning i figure it was an easy fix to handle with a silent hotfix update. Well, that fix turned into a crime investigation, taking almost a good month to figure out why this was becoming an issue. i wont bore you all with the story, only to say that a fix has been found and it was something on my end that i had to resolve.
1/2
I recall spending a chunk of change, for you to make this quote
i.e; I commed Soul Calibur, and Soul Edge. I'll be brutally honest, who else do I comm yeah? Lol
Greetings everyone.
There will be a new weapons update end of week between Tomorrow and or Tuesday, moving the weapon number to 80. (20 more weapons to go).
further recipe changes for craftable weapons will also make it to the update prior to feedback.
Thanks for the support.
The Anvil of Crom is not triggering to be available to be crafted by hand, however you are still be able to craft its weapons from the higher tier blacksmith stations.
I will see what is breaking and see if i can fix it.
Thank you for your patience.
greetings, small hotfix for adjustments and devkit update.
Hello!
I figured out what happened with the throwing weapons (vanilla and customed) a new update has been published, they should be working normally now.
Keep up the great work
I will end the voting April 7 And will be planning to make the next weapons update April 11