Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just a little something for when I want to host a game of this.
The orcs can just walk through, also the roherin never changed to our team :(
- People build castles too close to walls, maybe u can add more no building space next to walls with something.
- Same on the path where rohirrim come, people do castle drop there and its impossible, maybe they can wall it but make it so its hard and need a big space, or give rohirrim siege.
- Sometimes the game stops at 01 hour:04 minutes, I don't know why.
Great scenario!
Merciless: Player 2 team 1
Marty: Player 1 team 2
Nickel: Player 3 team 2
That's cool then
The A.I doesn't really seem to attack in force, but as this is designed for PVP that's fine,
my main problem is that we nthe rohirrm arrive, only the gandalf and Eomer units ride in, all the others stay unassinged sitting in the canyon,
fix please!
No matter what i do
If you didn't see the stream of your map, go back and watch it.
It seems like the attackers need a buff - possibly allow them to build certain siege workshop units?