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Here is a fixed version for 2.0 : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723977212
Although i' plan on sharing both one version exactly like yours, and one where i alter certains texture colors (mostly making all hull whites so that colors can be applied by users).
Hijack You have my consent to republish this MOD.
my eyes broken when design ship!
You are the first! from 2020 ;)
Suit yourself...
modinfo.lua
dependencies = { {id = "Avorion", min = "1.0", max = "*.0"} }
Any tips or do we need to wait for the mod to be updated?
I hope you continue to update it and expand it with new visuals.
Thank you
Have fun! :D
The mod settings of the galaxy need to be copied from two places, I made a new galaxy "test" (c:\users\<username>\AppData\Roaming\Avorion\galaxies) test had all of the mods working, so I pulled the "moddata" folder from it and the "modconfig.lua" file from that one and placed both in my playing galaxy, now everything works fine.
You must have some MOD that reverts the original textures or blocks those from my MOD - not sure, just a guess.
Maybe uninstall my mod, run the game, make a new game save without my mod, then subscribe to my mod again and see if anything fixes[?].
My mod is purely graphical, it changes absolutely nothing in the game mechanics, scripts, etc. - the only conflict it can have is with other graphical mods.
One more thing comes to my mind - from my own experience with modding games...
If you have too many of them at once, maybe there is no room in the memory for the next ones, or for all of them at once, and the game cuts a part of them or overwrites them in memory with others - only this can explain such strange behavior.
I do have a number of mods but none are graphics related (I removed the old armor replacer), and I keep loosing all of your pretty textures any time I go into a new sector (like hidden mass signature asteroid belt) and press F9 to go into strategy mode, when I do this I notice that all of the textures are now the default ones and it stays that way in every view, new sector, build mode, etc. When the game starts I see the new title screen and at first I always do see the new textures.
My question is really, is this a known issue, or do I need to hunt down some sort of conflict? Hopefully not an issue with my savegame (not likely but....)?
Overall looks great
- that's the only thing that comes to my mind now
- and, I know about this "bugs", I wrote about it in the description, the game devs used shaders there weird - I have no influence on it. I would have to "poke" in shaders files, and I don't know much about it and I don't want to do it.
The only option is to wait for them to fix this or change the way shaders are used for these textures.
https://share-your-photo.com/bc74bc5503
https://share-your-photo.com/22d9875b43
And... maybe you both are actually right, I'll think how to change the textures for turret base. ASAP :)
I must agree with Schlagschinken about turret base texture, it looks like it's missing a texture and is not in theme of darkness⛤like other textures.
Everything else is very quality work, shaders, and fog is blending nicely and is not eye catching as vanilla fog.
I have no skillzors for GFX, and as a indie game dev I need to hire someone to make them, so I really appreciate ones who has them.
I like Dark Theme on Windows, Linux and whatever, Coding IDE's and on every program what supports it.
And your mod makes game dark and more realistic looking (which i prefer too).
I took couple screens too:
This is Vanilla: https://i.gyazo.com/227076893d375273293da5dadf80fb10.jpg
And with your mod: https://i.gyazo.com/88b9309f2694802469c98d220fcb6cf5.jpg
Model is Fleet Carrier, Sophie.
I already put this mod on allowed list on my server.
Great option for ppl who likes it darker ☠ and more like actual space.
Fly Safe o7 🐝🐝
Gonna test this.
btw, i play for own fun, not for archivements.....sorry for Darkphaze who have to chose between good looking game and evidence how good he is in the game....