Garry's Mod

Garry's Mod

gm_canyondefence
30 Comments
FBIRubbish 15 Nov, 2021 @ 1:38am 
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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌Good Job
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ArgentPhoenix11 28 Jun, 2019 @ 7:28am 
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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ m o i s t
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I'm_Moist_( ͡° ͜ʖ ͡°) 23 Dec, 2017 @ 12:48pm 
( ͡° ͜ʖ ͡°)
vuehue 6 Jan, 2016 @ 3:32pm 
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lucfle97 30 Dec, 2015 @ 6:12pm 
oh

Stehwahn  [author] 30 Dec, 2015 @ 1:58am 
Actually: defense and defence are both correct. But defenSe is preferred in american english while defenCe is preferred in british english. See: http://www.oxforddictionaries.com/definition/english/defence
lucfle97 29 Dec, 2015 @ 4:15pm 
canyon defense. not defence. That's like pulling a fence out of the ground
Hachiman 11 May, 2015 @ 5:55pm 
this is pretty cool
Wretched little man 30 Mar, 2015 @ 5:09pm 
this is cool but none of the enemies attack me since they're so far away from the center
captain killer kuola 21 Sep, 2014 @ 9:49am 
is there a day
EncryptedXing 16 Sep, 2014 @ 7:04pm 
The "Kill All Npc" Button is broken and doesn't work for me! Help?
Olmate Ubafest 31 Aug, 2014 @ 4:55am 
@RonaldReagan
LOL
RonaldReagan 14 Jun, 2014 @ 7:57pm 
fuck everyone
ramzy 4 Jun, 2014 @ 2:09pm 
GOOD JOB!
Lennox 2 Apr, 2014 @ 7:31am 
this looks amazing nice work!
kasus 22 Mar, 2014 @ 1:54am 
I'ts cool! I like the idea that u need to build ur own fortress! 10/10!
Broken Moon 10 Mar, 2014 @ 1:24pm 
well i like to kill enemy AI but heck maybe a map with a city landscape would be cool.
Grey Wynaught 9 Mar, 2014 @ 12:15pm 
Nice i was looking for something like this for awhile, now i can kill wave after wave of Brannigans own men (combine)
Rawkus Tortoise 9 Mar, 2014 @ 8:32am 
Great concept
76561198120008730 9 Mar, 2014 @ 6:56am 
Thanks for the tip! I rated up this map! ;)
Broken Moon 8 Mar, 2014 @ 9:07pm 
@Stehwahn your right however a few caves would be nice to try to survive in.
Stehwahn  [author] 8 Mar, 2014 @ 4:52pm 
Yes, it is a large open area - after all: flatgrass is also just a large open area. But that isn't the point of this map: The point is to build your own fort and defend it agains hordes of NPC swarming it - I can see however, that not everybody likes that concept - But thats no reason to swear and be offensive...
Suck My Remington 8 Mar, 2014 @ 4:35pm 
The map sucks you know why, because
1.It was rushed
2.Its just a large open area.
and 3. ITS NOT FUN AT ALL!!!!
P.S Do NOT play this piece of SHIT!!!
Stehwahn  [author] 8 Mar, 2014 @ 3:51pm 
You can tell the game how many corpses should stay with the cvar g_ragdoll_maxcount if it starts to lag badly. I hadn't had any issues because of too many corpses (ragdollcount set to 32). I tested it just a moment ago: Lowering this cvar will make the corpses dissapear with no problem.
76561198120008730 8 Mar, 2014 @ 11:06am 
But what about corpses? This maps overrides NPC corpses' configurations, doesn't it?
And it gets laggy with all that bodies around.
Stehwahn  [author] 5 Mar, 2014 @ 7:01am 
In fact, i was thinking about some other maps just like this one (a bit more detailed though...) but maybe with the players being the ones that are attacking...
Broken Moon 4 Mar, 2014 @ 2:12pm 
make MORE maps like this please. :D
Qwazzy 26 Feb, 2014 @ 5:33am 
Oh, just so you know from when I was testing the map, the button isn't perfect either. I used it against a zombie wave once I wanted to try out the others and a few fast zombies survived the purge, although none of the NPCs I spawned did.
Stehwahn  [author] 26 Feb, 2014 @ 1:24am 
Sure, but that button has some neat effects on it :D
Qwazzy 25 Feb, 2014 @ 5:42pm 
Sounds cool. Although I question the need for an NPC killer button since Gmod can already natively do that.