Call of Duty: Black Ops III

Call of Duty: Black Ops III

CELLBLOCK
32 Comments
Rhyythm 11 Mar, 2021 @ 4:34pm 
Hey there, so I've been on the workshop and found a 8 player grief mod that works. Small suggestion, how about you make a copy of this map to place all of the Cellblock grief perks in place? (yk. PhD & Mule Kick in the spawn room. Change the player spawn to the LCAR) This would make it so much fun, not only as the 8 player grief experience but even as a survival map to play without Jug just as cellblock was intended! :)
Vladimir Lemon 16 Feb, 2021 @ 2:09pm 
I absolutely love this map but I have found a glitch, if you go to where Jug is and turn left and jump towards the wall, you can stand on the edge.
dennis 🇬🇸 22 Jan, 2021 @ 2:05am 
can you please optimize this to run on my sandwich maker?
ahmed5186 19 Jan, 2021 @ 11:56am 
The brutus that spawned in at round 8 made me shit myself! I had my volume down ad didnt hear him spawn
general_stealth 6 Jan, 2021 @ 10:15pm 
1 request please add the bottle to the 1st room and when players press the use button f or x with controller it players johnny cash rusty cage and that it can be replayed as much as players want. please add that it would be soo awesome. other than that very well did remaster of that area.
Gaemers 1 Jan, 2021 @ 11:12am 
can you optimize this to run on windows95?
rabbet 31 Dec, 2020 @ 2:16am 
Having trouble running this on my gameboy colour any advice?
Keiynu 29 Dec, 2020 @ 8:02pm 
Also for strategies I would recommend either camping by Juggernog or training in the Cafeteria (Acid Trap room).
Keiynu 29 Dec, 2020 @ 7:59pm 
Made my first YouTube video on this map: https://www.youtube.com/watch?v=WBHmA0E9Quc (gave proper credits in description).

Definitely worth playing, ran into no bugs whatsoever & it even has a working Vitrolic Withering Wonder Weapon. It also features the Thundergun, Raygun Mark II, Brutus boss, lots of Perk-a-Colas & working traps.
Ropomopo8 28 Dec, 2020 @ 11:03pm 
Camping jug with AN-94 and PPSH with turned is the infinite round strat
shoshuajort 26 Dec, 2020 @ 2:55pm 
can i get a port for this on heartbeat sensor??
Lil Ram$ay 26 Dec, 2020 @ 1:41pm 
Is it possible to play this on the 3DS?
Darko 26 Dec, 2020 @ 12:14pm 
can this be updated for ps1 support???
Vinecars 24 Dec, 2020 @ 4:29pm 
can this run on my Iphone 3
johnjameskonkus4 24 Dec, 2020 @ 11:50am 
ya know what for you people runin windows 7 and xp do your self a favor throw that shit out and buy your self somethin nice ok
Mr. Something 23 Dec, 2020 @ 8:14pm 
can it run in Crysis
nitro66 22 Dec, 2020 @ 9:29pm 
can you optimize this to run on a samsung fridge?
knocki 20 Dec, 2020 @ 4:08pm 
is it compatilbe with mac
scrap factory 19 Dec, 2020 @ 3:44pm 
can you make it runable for win 7?
Ready for Not Freddy 18 Dec, 2020 @ 9:33pm 
Possibly add the OG models with fixed face variation?
AK1NG09 18 Dec, 2020 @ 1:05pm 
here is my solo run: https://www.youtube.com/watch?v=BbsuWDH7EIc Awesome map mate very good detail had no issues look forward to future creations
Alfe5 17 Dec, 2020 @ 3:32pm 
I found a "glitch" with the map. The door with a pile of skulls next to the warrden's office box spawn is non solid and you can run straight through it to what looks like an unfinished room. Is this a future secret or something?
Conn6orsuper117 17 Dec, 2020 @ 10:36am 
glad the headshots got fixed. this is actually a solid remake.
Mylzers 16 Dec, 2020 @ 11:03pm 
Personally I really really like this map I think if you added the shield to the map and fixed the glitch in my vid it would be perfect for high rounds here’s my full play through https://youtu.be/6BgzJqDcDfE
。◕‿‿◕。JesseeGftw 16 Dec, 2020 @ 10:15am 
to me this is just a solo version of grief mode i do like the map the hits are a little messed up but feels like grief more then normal mob
MeikaiX 15 Dec, 2020 @ 10:27pm 
Zombies are immune to headshots, that's the only problem I've experienced; besides that, it's a good map and it's really chill. Good job, man; much love to you.
Main Street Electrical Parade 15 Dec, 2020 @ 10:13pm 
Awesome! Should be played with the grief mod then we got ol cell block from bo2!
SoupestGlobe 15 Dec, 2020 @ 8:38pm 
Great mapping, but please fix the weird hit scan problems
bluesman425 15 Dec, 2020 @ 12:22pm 
Conn6 has a point. The hits are way off. Even with insta-kill, you shoot them point blank and it registers as a miss. I quit after 5 rounds since there was no point in playing if you can't kill them.
Conn6orsuper117 15 Dec, 2020 @ 11:38am 
Music slider doesn't affect the round 1 music.
Conn6orsuper117 15 Dec, 2020 @ 11:33am 
found a few bugs in my 1st playthrough:
- There are floating dirt smudges in the barrier windows
- The bridge and outdoor details are low polygon (and even disappear when you look in certain angles) at full graphical settings.
- you can see floating objects in various areas of the map
- the windows on the exterior (in the spawn room) are missing but the light still appears as if its present.
- Looking in the solitary confinement doors causes the map to disappear.
- The objects at the warden's house & lighthouse area are low polygon at full graphical settings

I love the BOTD continuity details outside the warden's office, i think this map does need a few more details to be a faithful remake such as atmospheric sounds and tune ups to the bugs I mentioned
BritishPie 15 Dec, 2020 @ 11:10am 
What crew does this use? This looks incredible :0