Sid Meier's Civilization V

Sid Meier's Civilization V

Earth 2014
1,846 Comments
plasmasnake0 9 Sep, 2024 @ 5:38pm 
is it possible to use community patch with this?
ched salvia | Бен чилин 2 Aug, 2024 @ 7:18pm 
rip shinzo abe
arty 2 Jan, 2024 @ 2:14am 
Why is there no bali in indonesia?
BANNEDintheUSA 17 Oct, 2023 @ 9:50pm 
I played a long save of this mod it's my favorite part of civ, but I went to start a new save and now the game crashes when i try to move to the 2nd turn. I know it's an old game hopefully someone can help me out I'm on the same mac as the first save i played. Also my first save was on Huge 2 I can only get standard to work now.
Aristoteles 27 Jul, 2023 @ 1:58pm 
can i play this in hotseat multiplayer?
tbreimer 18 Jun, 2023 @ 6:06pm 
Is there any way to change scenario options such as game speed and quick movement?
Stephen  [author] 5 Jun, 2023 @ 4:33pm 
@padi3zz
It's been a while since I've played Civ 5 but I vaguely remember this happening. As I recall, the problem is that if you are conquering cities sometimes the game glitches out and does not record the happiness penalty you are supposed to be getting from occupied cities until you reload. There's no real fix for this, because the reloaded unhappiness is the correct state of things, the glitch was previous where it wasn't properly accounting the unhappiness. The best you can do is watch your unhappiness closely and if it doesn't increase when you occupy a city, immediately reload.
padi3zz 5 Jun, 2023 @ 10:16am 
Hi! Anyone else has the same issue than me that when you reload a saved game the happiness is worngly calulated and you find your realm in a rather unhappy state? Any resolution for that? Sorry for being lazy to google it... :)
Stephen  [author] 21 Mar, 2023 @ 5:25pm 
@raymondwilbert501
I'm done updating this mod, but if I remember correctly I think I tried making a larger map and couldn't get it to work.
Darth_Joker00 15 Mar, 2023 @ 8:47pm 
Would it be possible to add larger maps to the mod in the future?
Stephen  [author] 22 Feb, 2023 @ 8:43pm 
@mitrida
It's a city state. If you want to play Italy, try Earth 2018 or Earth 2020 for Civ 6. Civ 6 allows more civs on the map than Civ 5, which is there are more civs in those mods than in this one.
mitrida 20 Feb, 2023 @ 1:04am 
where is italy?
Stephen  [author] 5 Feb, 2023 @ 8:39pm 
@Bahar Waseem
Sounds like a wild time. :steamthumbsup:
Bahar Waseem 27 Jan, 2023 @ 2:59pm 
Turkey conquers the British Isles after they nuked istanbul, and yet it was all for naught, because Obama coyly smiles at Erdogan (in the first ever contact between the USA and Turkey... obviously) from his telephone as American troops have just seized Ethiopia. I open up the map and see naught but radioactive ruin with an American blue hue over all of Canada, Mexico, South America, and now Africa in a psychotic spree of violence that makes my campaign in Europe look tame. I promptly quit the game session because I refuse to change my authoritarian civics to get rid of the civil unrest modifiers plaguing my economy and inciting civil war, confronting Obama would be too frustrating for even a prepared Turkey.
Stephen  [author] 17 Jan, 2023 @ 9:19pm 
@Baller of the Storms
Thanks! Glad you enjoyed it.
Baller of the Storms 16 Jan, 2023 @ 6:56am 
Excellent mod, a ton of fun to play and quite hilarious at times too.
GooseManGuy 16 May, 2022 @ 10:15am 
The Ireland u made kinda hurts
Voltrock 7 Dec, 2021 @ 2:58pm 
possible to have template for icon atlas??
El Presidente 7 Sep, 2021 @ 5:54am 
> Germany declared war on Warsaw
> Russia and Germany declared war on China and Sweden
> France and Germany declared war on Brazil
> A lot of denounciations

And that was just turn 1 ;-;
Stephen  [author] 12 May, 2021 @ 4:38pm 
@carl
If you are comfortable editing code, you can edit the "Earth2014PlayerSetup.lua" file, there are relationship modifiers in there. Make a back-up first, of course.
carl 11 May, 2021 @ 9:16pm 
how do I make the civs relations realistic
Stephen  [author] 6 Apr, 2021 @ 5:56pm 
@441406
It's represented by a city-state on the huge maps.
441406 26 Mar, 2021 @ 3:25pm 
Where is Poland?
GOODGOODNOTBAD 26 Oct, 2020 @ 9:56am 
@Stephen Thank you! Great work on this mod and the civ 6 version!
Stephen  [author] 26 Oct, 2020 @ 9:44am 
@Unfairuble
The huge scenario maps are included in the mod. If you are looking for a blank version, it's just Firaxis's earth map on huge size.
GOODGOODNOTBAD 25 Oct, 2020 @ 10:58pm 
Is there a place to download the larger map?
Stephen  [author] 12 Aug, 2020 @ 5:53pm 
@E g g (E i)
You're welcome! Glad you enjoyed it.
Arti 12 Aug, 2020 @ 12:45pm 
@Stephen F, thank you for all the years of fun with 2014 mod though!
Stephen  [author] 25 Jul, 2020 @ 12:51pm 
@Ringlord
No, there are no further updates (on my part) to this mod, as I'm done with Civ 5 modding. I've moved on to Civ 6, which I have made a 2020 scenario for.
Ringlord 24 Jul, 2020 @ 2:53am 
Is there any update to this mod? 2019 or 2020 or something???
Stephen  [author] 25 Jun, 2020 @ 6:37pm 
@hahl_caleb
Sorry for the late reply, but I somehow missed your comment when you made it. To answer your questions:
1. If I remember correctly, simply adding more cities to the city-state(s) in the world builder was all it took.
2. I don't remember, this might be an option in the world builder.
3. Using a script. Check the mod's "Lua" folder for the file "Earth2014CityStateSetup.lua" to see how it's done.
hahl_caleb 2 May, 2020 @ 4:15am 
Hey Stephen, big fan of this mod. I just have a few questions purely out of curiosity:

1: How did you get 2 city states to be on the same team? (example: Belgrade-Athens). Is there specific code for this?
2: How did you get each nation to start with a specific ideology?
And 3: How did you give certain city states wonders at the start of the game?

I know these are all a bit random, but bare with me. I was just wondering how these things worked. But thanks for helping!
Stephen  [author] 5 Feb, 2020 @ 4:07pm 
@Vyllckart
There is no separate tech tree mod. The tech tree modifications are only for the scenario. There is only a standalone mod for the civs.
Vyllckart 21 Sep, 2019 @ 4:19am 
How do i install the tech tree mod only?
napoli 15 Aug, 2019 @ 6:41pm 
Great mod Fine work Thank you
Nguyen 14 Jul, 2019 @ 8:58pm 
@Stephen
I know you’ve announced you’re done with Earth 2014, but I just want to let you know I finally published my Europe 2014 mod. Thanks so much for creating such a wonderful mod with amazing assets that I could use.
Acehart 25 Apr, 2019 @ 8:41am 
"POLAND ! " ??? XD XD XD
⛧Lilith⛧ 7 Mar, 2019 @ 11:24am 
POLAND !
PUDZIAN™ whito シグマ男性 29 Jan, 2019 @ 9:14am 
@Stephen
I got problem with running this mod.I started as Russia and after first 5-6 turns my game crashes while NPC's turns are processed.I closed Steam overlay (didn't worked) and tried both DirectX 9 and 10/11 (crashing on both), i don't have any other mods running. Any ideas?
Stephen  [author] 3 Jan, 2019 @ 4:04pm 
@Soundblaster
Sorry, but I will not be updating this mod further with any new content. As far as mod-making goes, I've moved on to Civ 6.
Soundblaster 30 Dec, 2018 @ 5:44am 
Can you please include the F-35 or some other planes for USA and other nations too?
SONOFPOLLUX 2 Nov, 2018 @ 8:55pm 
Just keeps Saying Cities Loading takes to long, I have a good enough computer to run 2 of these games on max settings. Not my computer, its your mod.
SonofaDeere 2 Nov, 2018 @ 1:37pm 
@stephen thanks for your input
441406 6 Oct, 2018 @ 3:36pm 
Where is Poland?
Hatemonger 30 Sep, 2018 @ 2:09pm 
I see.
Stephen  [author] 30 Sep, 2018 @ 1:25pm 
@BrbNick
Depending on how good your processor is and how large of a map you are playing, that may be normal. This is a very processing-intensive scenario, as it has max players, a higher than average number of cities and units, in the modern age (the laggiest era), and if you are playing the largest map you are really stretching things, so this does require either high processing or high patience to play. It is normal for it to take 30-60 seconds for the AI to play on the huge maps, and the first few turns can take longer as they calculate more info.
Hatemonger 27 Sep, 2018 @ 1:19am 
Why do my turns take forever in this mod? is it a bug?
Stephen  [author] 25 Aug, 2018 @ 9:39am 
@Sanjay From Telstra
I've moved on from modding Civ5, so this mod will receive no further updates unless some game-breaking bug is discovered that needs patching. So any mistakes I have made will be preserved for posterity.
Nguyen 24 Aug, 2018 @ 6:24pm 
@Stephen
Alright, good to know. I've been steadily at work on the mod after returning from a trip to Europe, and I'm expecting to be done with everything in about a week - all I have to do is finish a new Islamism policy tree (to replace Order) and complete the Lua stuff. All the new Civs and their uniques are already done as well. I'll inform you once I'm finished.
Resvit. 16 Aug, 2018 @ 10:28am 
GOOD MOD, THANKS! ADD UKRAINE CIVS PLEASE