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Why is Vaul lowercase?
Is it possible to add these unit titles to the RoR variants?
I noticed the same issue with the Moonbow quest, although I didn't find out the issue was caused by this mod. The other issues I haven't seen though, I'll see if I can duplicate them.
After some stupid amount of testing, I just arrived at the conclusion that this mod seems to be the one that breaks AI...
Even by itself, this breaks AI, so it seems not to be a mod-conflict...
Furthermore, while I was using this mod before the quest battle, I had some archers early on be able to acquire the half ammo/75 kills title.
However, later one - even as I was babysitting particular archers to make sure their killing number was above 75 units, and above half their available ammo - it stopped providing titles to units entirely.
So it seems this mod is in need of an update...
Now if you excuse me, now I got to decide to either start a new game without this mod, or keep playing my 150 turn campaign without moonbow and this mod that no longer provides anything for my game other than 5 units with slightly better stats... -.-
How hard would it be to implement for other factions?
Question for everyone, all of my ranged units tend to get arrow master, then never anything again. Anyone have any problems with overwriting earlier titles?
In addition, I noticed that a title or two for archers requires them to get X number of kills while shooting on the move. However, not all archers can fire on the move so would it not be better to a separate list of titles for archers that can fire on the move and one for those who can't? Or at least have those titles not appear in the list for archers that can't achieve them?
In campaign the title applied should replace an already existing title if the acquired title is of a higher rank.
Haha thank you, yea this is a cool implementation of titled units. Only downside is that it took me 2/3 months to make this mod
Fantastic mod idea, really loving the series you're putting out.
Trying to make Sons of Asuryan mod play nice with this one - if I want to add non-vanilla units to the upgrade list, is it as simple as looking up their unit name in RPFM and copying it into the unit_purchasable_effect_sets_tables ??
Fixed Idle Units and Regiments of Renown titles
I'm not 100% conviced that Delayed Reinforcements mod works with this, either.
Is there a cap of 1 title per unit? If there is, then Hammer of Vaul could use a boost. 10% CB is weak compared to the bonuses you can get just for killing units, for example (ME and WS).
Thanks by the help of paperpancake this mod now works nice again with AI General II
Reloading the safe should fix the lock states for the titles