Barotrauma

Barotrauma

Timid's Beacon Stations
18 Comments
Effe 18 May, 2023 @ 6:36pm 
It's okay, i did put your mod in localmods and fixed the small issue. It even restored a station i previously visited, so i think it's completely safe.
TheTimidShade  [author] 18 May, 2023 @ 5:11pm 
@Effe It's possible they might be out of date, there's been quite a few updates since I made this and I don't play that much
As for whether or not it will break if you put it in localmods I have no idea sorry
Effe 18 May, 2023 @ 9:42am 
Now that's a good beacon stations collection! I really like the fact that you kept it simple,without overdoing it. More lore-friendly stations please! A small bug report: the sonar monitor in the first station is half stuck in the ceiling and cannot be reached in any way. Will the mod stop working if i put the mod into my localmods folder and fix it?
TheTimidShade  [author] 2 Feb, 2023 @ 11:00pm 
@godfallout10 Please don't just put it in another mod and re-upload it if that's what you mean
Use a Steam collection instead
godfallout10 2 Feb, 2023 @ 10:13am 
nom i add this to my bundle
TheTimidShade  [author] 28 Nov, 2021 @ 4:10am 
@Dan Murphy Thanks! I tried to base them off the vanilla beacon station and maintain a similar level of loot to that.
Dan Murphy's Ghost 28 Nov, 2021 @ 4:04am 
Cool beacons. I like how barebones it is. Some other beacon mods have too much expensive loot like spare Slipsuits/Handcannons/Cargo scooters and Nuke shells/charges. This mod doesn't mess with balance nearly as much.
Kwolf425 1 Aug, 2021 @ 8:30pm 
Their is an issue with the junction box's deterioration speed being non zero.
Other then that the're very good stations!
TheTimidShade  [author] 6 Apr, 2021 @ 4:35pm 
@A Filthy Whiteshirt Thanks for letting me know, I don't know how I forgot about that when I made them. I'll update them soonish to fix this :)
Gotcha! 6 Apr, 2021 @ 11:28am 
This mod has one glaring issue, that being the reactor in the stations actually consume fuel. this means that you could repair the beacon, get the mission complete text, and still fail because while you left the map, the fuel ran out and the beacon shutdown

this can be fixed by adjusting the consumption rate in the reactor itself, really easy fix
Hope this didn't sound mean, the stations itself are very good!
Emperor 4 Jan, 2021 @ 7:57am 
You could merge your mod with Aeon and both of you would continue to have a monopoly on beacon stations.
TheTimidShade  [author] 2 Jan, 2021 @ 9:29pm 
Thanks, sort of just made them for fun but they seem to have become pretty popular so I might consider adding some more
Brianna The Brave 2 Jan, 2021 @ 7:42pm 
Hey these are pretty cool, looking forward to seeing a few more :)
Real Cashew 29 Dec, 2020 @ 7:36pm 
@DragonWalkerDEW

should automatically install anyways
Likvid 26 Dec, 2020 @ 4:21am 
Nice work:securityofficer:
Requis 23 Dec, 2020 @ 4:57pm 
Looks awesome man!
TheTimidShade  [author] 22 Dec, 2020 @ 3:27am 
Hey, not sure I haven't done too much workshop stuff for Barotrauma. I think it is required by all players and host
DragonsArchiver 21 Dec, 2020 @ 11:35pm 
While these do look nice: Do these need everyone on the server that plans to join to have this installed too? Or just the host?