RimWorld

RimWorld

Predators Hunt Boom Critters
26 Comments
velcroboy333  [author] 26 Jun @ 12:12pm 
Updated for 1.6. No changes made. Let me know if any bugs pop up.
Cheers.
Arthur GC 14 Mar @ 3:15am 
I think this mod goes well with one I created and added a link pointing to it on my description: Hunting Grounds: Prey Overpopulation Control
velcroboy333  [author] 30 Mar, 2024 @ 6:04pm 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.
Lordlynel 15 Aug, 2023 @ 9:56pm 
Would be cool if there was a setting to give boom critters an effective body size offset for the purposes of predator hunting eligibility, so large predators (which can almost always survive the explosion) hunt boom animals, but small predators won't kill themselves hunting boomrats.
Alexander The Great 29 Apr, 2023 @ 9:05am 
KABEEM
velcroboy333  [author] 29 Apr, 2023 @ 8:49am 
@Alexander The Great, sorry, missed the comment. But yes, it's a catch all that should apply to any animals that are explosive, even from mods.
Milk Cat 29 Apr, 2023 @ 1:19am 
@Alexander The Great Considering that velcroboy refers to the affected animals as "boom critters" and links to the version of Boom Mod that includes all animals that go "Boom!" I'd call it a safe bet to say "yes".
Alexander The Great 2 Jan, 2023 @ 11:24am 
mr dev,
does ur mod include boomalops from Expanded mods as well?

like the australia one
velcroboy333  [author] 12 Oct, 2022 @ 1:55pm 
Updated for 1.4
velcroboy333  [author] 7 Jul, 2022 @ 3:41am 
Again, this is a 1-line patch mod. The comment in question is old and not relevant anymore.
Kron1K 7 Jul, 2022 @ 3:32am 
"Also... I see that this mod performs a whopping stealth nerf to the MAGA Hat (not sure what mod this is from) without telling anybody."

Is he lying?
velcroboy333  [author] 7 Jul, 2022 @ 3:27am 
What are you even talking about? This is a 1-line patch mod that does what it says in the title.
Kron1K 7 Jul, 2022 @ 3:08am 
Adding nerfs to other modded items in your code lol wth is wrong with you
velcroboy333  [author] 9 Oct, 2021 @ 6:11am 
:mhwgood:
Thundercraft 9 Oct, 2021 @ 3:39am 
Ah, never mind. I see this mod patches the <canBePredatorPrey> tag so all such animals become potential prey. In contrast, 'Boom Boom Is Prey' individually patches the Boomrat, the Boomalope, as well as the BoomBat ("Vanilla Animals Expanded — Australia" mod).

Also... I see that this mod performs a whopping stealth nerf to the MAGA Hat (not sure what mod this is from) without telling anybody.
Thundercraft 9 Oct, 2021 @ 2:50am 
There's no practical difference between this and 'Boom Boom Is Prey', is there?
Impos! 11 Sep, 2021 @ 1:31pm 
Oh my god, we have so many boomrats and the predators keep trying to hunt us instead. Maybe this'll help.
velcroboy333  [author] 25 Aug, 2021 @ 5:06pm 
Haha, hope it works out for you. Enjoy the fireworks :winter2019coolyul:
Victorraze 25 Aug, 2021 @ 4:59pm 
Hopefully this, with another mod to increase the predators that spawn on the map, will help deal with my boomrat problem. Thanks to the mod that allows them to reproduce in the wild I have maybe a hundred or so spawning all over the place. I need something to help weed them out. So thanks for the mod.
cashcat 21 Jul, 2021 @ 10:14am 
you the mvp.
velcroboy333  [author] 20 Jul, 2021 @ 10:38pm 
Updated for 1.3
velcroboy333  [author] 5 Jul, 2021 @ 4:06pm 
Attention: I will absolutely be updating all my mods to 1.3. I want to take the time to look at the new code first in order to make sure the code changes are implemented correctly for the new version, as well as make any balance changes, and to implement any relevant new features into my mods,

The upcoming week is going to be busy for me already as the busy season for my real job is just beginning and goes pretty heavy through the fall and holiday season. But I will try to find the time as soon as I am able. My goal is to have all my mods ready for the official release in a couple weeks.

note I will be maintaining support for 1.2 after the update to 1.3 but I a have already moved on from 1.1 or older, so, those versions will not be maintained unless they are naturally compatible.

Thanks for your patience.
cashcat 2 May, 2021 @ 2:42am 
BOOM.
DisKorruptd 18 Dec, 2020 @ 1:14pm 
This mod does fit in well with mods that make boom-critters not explode if dying from non-fire melee/pre-gunpowder weapons
velcroboy333  [author] 17 Dec, 2020 @ 4:50pm 
:captainclown:
Cozar 17 Dec, 2020 @ 4:26pm 
What numbskull requested this? It's like a giant red button that says "Do not push." I know it's a bad idea, but my mouse won't stop trying to click subscribe.