RimWorld

RimWorld

Carousel
305 Comments
Mlie 16 Nov, 2024 @ 10:32am 
Stellar ❤️💙💛 21 Oct, 2024 @ 6:32am 
1.5 please
AnalyticalFireball 12 Oct, 2024 @ 1:41am 
1.5?
Ascythian 10 Oct, 2024 @ 7:11pm 
If you could update this to 1.5 @zethrith then it would be great, thank you.
Akitsuki 15 Sep, 2024 @ 11:33am 
1.5PLS!!
RAD EMERALD 18 Jun, 2024 @ 3:18am 
pls 1.5!!!!!
submeg 8 Jun, 2024 @ 1:57am 
Would love to be able to use this in 1.5
jimmyal 14 May, 2024 @ 2:49am 
does anyone know if this works for 1.5?

please update when possible.
Sithgrim 5 May, 2024 @ 8:29pm 
No rush or anything but wanted to voice interest in a 1.5 update.
Pyrous Red 15 Apr, 2024 @ 10:46pm 
Any chance this will be updated to 1.5? Or has it been abandoned/moved to github or something?
Öracle™ 15 Aug, 2023 @ 1:08am 
using 1.4, it doesnt work. just gives a compass. nor gives any detail in option menu
Giggles 4 Jun, 2023 @ 5:32am 
Just broken, keep away
Bane882266 4 Jun, 2023 @ 3:18am 
You know what I'll join you space communists here we come.
RandomEdits 3 Jun, 2023 @ 10:56pm 
@Bane882266 This is why we have the Dark Mechanicum! Know what? Screw you! I'm defecting to the Tau! See ya never loser!
Bane882266 30 Apr, 2023 @ 8:47am 
Impressive...You wait until the emperor hears about this heresy!
Incursion 10 Dec, 2022 @ 10:34am 
Thank you very much!
ArmoredStone 8 Dec, 2022 @ 11:03am 
@zetrith you are amazing! :D thank you for blessing us with your time and attention
Proxyer 8 Dec, 2022 @ 8:47am 
Wow! Thnak you for update works!
zetrith  [author] 8 Dec, 2022 @ 6:03am 
Updated to 1.4
ArmoredStone 22 Nov, 2022 @ 6:22pm 
Definitely need this in 1.4 if anyone is willing to update it :s
submeg 22 Oct, 2022 @ 12:33am 
Does anyone know if this is working in 1.4?
Art 16 Oct, 2022 @ 6:19pm 
There is a bug in this mod that spam the logfile in \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log
Mine is over 50GB big.

It seems to slow down the whole game a lot.
ReyRiz 22 Sep, 2022 @ 6:00am 
haha camera goes spi-i-i-i-i-i-i-i-i-i-i-i-in
Kowhaifan 10 Jun, 2022 @ 11:44pm 
completely breaks my game, when this mod is active my game WILL NOT START, it will be stuck on "not responding" until i shut down the game and unsub from it on steam
Vanilla Gorilla 7 Jun, 2022 @ 4:42am 
you are the GOAT for making this, my adhd ass was gonna have a fit if i had to have a sideways facing throne room.
J6 8 May, 2022 @ 8:55am 
I am having a massive bug.

My game suddenly turned all grey, so you can't see anything, but if you rotate the camera back to the original position the game returns back to normal.

But if you rotate again, the entire screen fills up with a massive grey screen.
ArmoredStone 7 May, 2022 @ 9:50am 
OMG this mods amazing. Literally game changing!!!
HexedSorcerer 10 Apr, 2022 @ 3:46am 
map sometimes dissapears when rotating but not for the center of mass dot for pawns, pls fix?
Kingfuzzbut 16 Mar, 2022 @ 4:04pm 
No.






Five stars.
PGMP 4 Feb, 2022 @ 12:52pm 
@zetrith - It seems that the mod messes up with the ropes attached to animals while you use the caravan spot :)
Is not game breaking but could be fixed i guess.
Thank you so much for the mod ! :lunar2020hearteyesrabbit:
Bill Zerkeley 27 Dec, 2021 @ 6:22pm 
Any chance you can get this to work with Dubs Mint Minimap?
bre1v1k 28 Nov, 2021 @ 10:59am 
gold
Cat Kraken 19 Sep, 2021 @ 7:17pm 
nvm just uninstalled and re installed and it fixed sorry for the trouble
Cat Kraken 19 Sep, 2021 @ 7:15pm 
so uh idk whats wrong with my thing just uh well idk what i did, i got up and when i sat back down i accidentally tapped something and numpad never worked for me just now its stuck cause like i said before my numpad doesnt move it
VelxraTV 12 Sep, 2021 @ 12:25am 
I am getting this infinite running error. It just repeats forever.

NullReferenceException: Object reference not set to an instance of an object
at Carousel.Util.CarouselComp (Verse.Map map) [0x00000] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at Carousel.CurrentViewRectPatch+<>c__DisplayClass2_0.<Postfix>b__0 (Verse.IntVec3 c) [0x00017] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at (wrapper delegate-invoke) System.Func`2[Verse.IntVec3,UnityEngine.Vector3].invoke_TResult_T(Verse.IntVec3)
at System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].MoveNext () [0x00048] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
VelxraTV 12 Sep, 2021 @ 12:24am 
at System.Linq.Enumerable.Aggregate[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`3[T1,T2,TResult] func) [0x00023] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Carousel.CurrentViewRectPatch.Postfix (Verse.CellRect& __result) [0x00038] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at (wrapper dynamic-method) Verse.CameraDriver.Verse.CameraDriver.get_CurrentViewRect_Patch1(Verse.CameraDriver)
at Soyuz.Patches.CameraDriver_Patch.Postfix (Verse.CameraDriver __instance) [0x0000b] in <8e48ed8f26724c519ec94e4e8cabd772>:0
at (wrapper dynamic-method) Verse.CameraDriver.Verse.CameraDriver.Update_Patch1(Verse.CameraDriver)
(Filename: <5209ca1ac8f9417c9b95d2214b28b08e> Line: 0)
VelxraTV 11 Sep, 2021 @ 3:22am 
really love this mod. it has its quirks at times. but otherwise fully functional.
Phat 27 Aug, 2021 @ 2:11pm 
Anyone playing with Combat Extended see the colonists aiming guns the wrong way visually but still shooting correctly? Anyone know of a potential patch / fix? Thanks. :)
iqaruS 15 Aug, 2021 @ 6:15pm 
This mod together with the tree perspective mod is fantastic
Daemonjax 11 Aug, 2021 @ 2:24pm 
Pretty amazing. Doesn't affect performance at all and works perfectly.
Vitmax 11 Aug, 2021 @ 1:49pm 
Thanks!
zetrith  [author] 11 Aug, 2021 @ 12:12pm 
Should be fixed now
Don't Farm Me Thanks 11 Aug, 2021 @ 11:55am 
I'm getting the same error as the user below. I don't think it has anything to do with the coding. And has everything to do with you violating the law. NOW PAY WITH YOUR BLOOD!
Vitmax 11 Aug, 2021 @ 3:03am 
hello i have this bug using your mod:

Could not execute post-long-event action. Exception: System.MissingFieldException: Field 'Verse.StaticTextureAtlas.group' not found.
at (wrapper dynamic-method) Verse.GlobalTextureAtlasManager.Verse.GlobalTextureAtlasManager.BakeStaticAtlases_Patch1()
at Verse.PlayDataLoader+<>c.<DoPlayLoad>b__4_3 () [0x0002d] in <00638943358e4807bd44cd7bc8f572da>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <00638943358e4807bd44cd7bc8f572da>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Violet_Jester 4 Aug, 2021 @ 4:07pm 
stop you're breaking the law
ChessMcCheese 13 Jul, 2021 @ 1:59pm 
@MeowingInsanely Please check the mod settings
mkultra victim 6 Jul, 2021 @ 3:52am 
delete this please
MeowingInsanely 8 Jun, 2021 @ 10:24am 
Can we move the compass? It's too large for my fully-packed hud
Ghoti 5 Jun, 2021 @ 4:28pm 
this remind me of dst
Reaper137 4 Jun, 2021 @ 9:30pm 
I agree with Excel.exe LOL