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-Converted Russian translation files to ANSI encoding.
Still looks broken as in Russian translation discussion, I think you need to re-insert the words after changing the file encoding
Appreciated!
Go to the mod folder, and under BuildingTime\media\scripts, find the "SFBuild_Recipes" file.
Go down to the "recipe Make Bricks" subheading, and replace the line
"filcher.SFClay=2"
with
"Dirtbag=1",
then replace the line
"Result:filcher.SFMoldedBricks"
with
"Result:filcher.Bricks=1".
You can play with the numbers as you like, but this will allow you to use the Brick Mold item, some dirt and some water to make Bricks without having to do a lot of mod surgery to add in the Clay and Kiln features. Changing a mod recipe is much, much simpler than adding new features that weren't implemented, so I think this is a good solution.
When creating brick structures, there is a visible gap between where the north to south facing wall meets the west to east facing walls.
It already exists in game and I have been able to add it to "finish" brick structures off in my MP server but there's no option to actually build it within the Masonry context menu.
Thank you
-----------------------------------------
function: CreateObject -- file: MOBrickKiln.lua line # 11 | MOD: Soul Filcher's Building Time
function: ReplaceExistingObject -- file: MOBrickKiln.lua line # 44 | MOD: Soul Filcher's Building Time
function: LoadObject -- file: MOBrickKiln.lua line # 77 | MOD: Soul Filcher's Building Time
function: LoadEmpty -- file: MOBrickKiln.lua line # 86 | MOD: Soul Filcher's Building Time