Arma 3
Explorers : Prologue
73 Comments
layyouin 10 Sep, 2023 @ 9:06pm 
This was a seriously great Campaign/ missions. I hope to see it continued in 2023/2024, please!
Vanguard 18 Feb, 2023 @ 3:20pm 
AWESOME MODS! I LOVE IT!
DingDingWinner 9 Feb, 2023 @ 1:44pm 
Found this today. Can't wait to try it out! Hope this is being actively developed.
CERBER 2 May, 2022 @ 3:31am 
To be continued?
Tammo_Korsai 24 Apr, 2022 @ 2:32pm 
What a great mission! I really enjoyed the puzzle despite needing to look up the solution, but it's good to have an aspect of the mission that needs a bit of brainpower, just like the show itself. :)
76561198192726397 22 Apr, 2022 @ 11:09am 
this is probably the most amazing mission i have ever seen in any arma game. im blown away. i really hope that you make this into a full campaign.
Darkbelg 3 Apr, 2022 @ 1:22pm 
part3
- I do wonder how the jaffa kept warm in this snow storm. I know they have the Symbiote. But frost bite isn't something the body can really deal with. I mean if somebody is on fire they are on fire.
- Also no real dialogue or exploring of who the jaffa are. We just get a content dump at the end.
- I also missed some reasoning for the snow storm if it was natural or something else.
- We also kept hearing Death Gliders which was cool. But there was no pay off.
- There is mixed use of action keys and hold action keys. Try to keep that consistent. Hold action is supposed to be the better of the two.
So yeah it felt pretty solid. Didn't experience any bugs.
Darkbelg 3 Apr, 2022 @ 1:21pm 
part2
- the pacing was good. The horns were cool they could have been a bit louder. But i thought that was a very nice addition.
- the puzzle was cool. First impression was that i needed the arrow to point to the correct planet above my head. But instead it was the one across the table. For example you could make this better by lighting up all opposing planets and the selected one could have a different color.
- When is saw miller i had an urge to kill him. I honestly thought he was going to be a goa'uld.
- i liked how we went from miller to the cave and found some interesting objects. It was sad it didn't trigger some dialogue or a side objective.
Darkbelg 3 Apr, 2022 @ 1:21pm 
part1
I have played it. Overall i liked the experience.Here is some feedback.
- The beginning felt slow. We first had to go to the medic and then to the briefing room to hear the same thing again. It also seemed like there was a mystery how he got back. But this didn't turn into anything. Honestly i think you could get the sg-5 guy to stand in the briefing room in a military pose giving a debrief and it would have the same effect.
- The moaning about the cold seems dumb when you have gear on for this exact situation.
- Would have been interesting if we had to select or own gear based on info about the planet.
- Friendlies are immortal. This is great. One thing could be is that they could go down and then you have to revive them. So they seem immortal. This would help with the more on rail sections. Now it seems like the best strategy is to stay back and do nothing. While they kill everything.
Sorblex 8 Feb, 2022 @ 7:21am 
it´s great, is there more content coming?
CERBER 1 Feb, 2022 @ 7:03am 
To be continued?
Prababicka  [author] 27 Dec, 2021 @ 4:30pm 
This is SP only
SanchezG137 26 Dec, 2021 @ 3:19pm 
idk how 2 get into a server lol im noob
bill nye 8 Dec, 2021 @ 1:42pm 
after playing this im rewatching SG-1
Prababicka  [author] 28 Nov, 2021 @ 7:50am 
Thank you all for kind words!
Ambo 27 Nov, 2021 @ 11:16pm 
Just played through this tonight and WOW! What a fantastic intro into all things Stargate Arma. The story was great, the references and environments were all there and all the elements that make it Stargate SG-1 were spot-on. I had so much fun playing this and I'm recommending it to all my mission designer friends.
xPilsxMcSelerie 21 Oct, 2021 @ 6:25am 
Felling man! Cant wait for the next episode! Hope there is coming one!
Eighth, Fifth of His Name. 7 Oct, 2021 @ 9:51pm 
Fantastic! I bloody loved it! My favourite mission on Arma for sure. My one criticism is the static visual effect, I don't feel it was necessary and just strained my eyes more. Although I understand why it was used.
Quilnux 21 Sep, 2021 @ 1:30pm 
That was awesome! I'm hoping you guys do another. Thanks for the experience!
Prababicka  [author] 27 Apr, 2021 @ 5:21pm 
Thx everyone for nice comments. Really glad you guys like it :-) Apologies, cant provide any info about future plans for this project.
Prababicka  [author] 27 Apr, 2021 @ 5:18pm 
Make sure you are running just and only mods which are needed to run Explorers (dependencies) Make sure all mods are up to date. You can also try to "repair" all the mods. In case it wouldnt help please contact us on our discord: https://discord.gg/tWzkwCg
OtterTaskForce 26 Apr, 2021 @ 4:59pm 
Once the establishing shot of Cheyenne Mountain happens, it fades to black and I can't do anything. Any reason that may be?
Hotshot 24 Apr, 2021 @ 8:15am 
Awesome work!
Can only hope that more is on the way :-)
cheers!
deadlyfoxghost 14 Apr, 2021 @ 1:43am 
That was awesome. I loved it. I can't convey it well over text but I'm just outrageously happy, Yeah stargate campaign.
Juan 3 Apr, 2021 @ 11:17am 
Excellent. Great mission.
La misión es es muy buena y está bien desarrollada. Es como un capítulo de la serie. Solo está en inglés, pero está subtitulada y es fácil de entender. Espero poder jugar el resto de la campaña.
CalicoJack 19 Jan, 2021 @ 10:11am 
NICE, thank you!
i really liked the puzzle, great job on this whole mission!
Hotshot 14 Jan, 2021 @ 10:32am 
Is it safe to assume that more will be coming? :P
Prababicka  [author] 6 Jan, 2021 @ 11:44am 
Puzzle discussion right above this comment. There you can find solution. I also saw some youtube video with the solution.
svolnush 6 Jan, 2021 @ 11:37am 
having stucked with puzzle in caves - i should place 4 swithes in right combination but i cannot undestand which one. i even googled for pictures of planes to match clue near switch and how it looks like in web. but didnt work.. pls help!)))
DRPH4M 4 Jan, 2021 @ 5:24am 
Great campaign/scenario.

But I have one little problem...

SPOILER ALERT!




In the hut is said the rest of SG-5 to stay there, but at the end of the scenario, when SG-17 and Wilkins come back is said that his team is OK. So the team (rest of SG-5) broke the orders and come back alone? Without ammo, etc. Just a small detail.

Plus in endcredits, its better for Jaffa to say Tauri instead of Earth. Just SG mythology.
[Ra]ChiefCaptain 2 Jan, 2021 @ 6:50am 
Amazing! :steamthumbsup:
frank_kretschmer 29 Dec, 2020 @ 3:48pm 
Really great work, hope you make more of this.
蝴蝶新风 28 Dec, 2020 @ 9:30pm 
This is such a wonderful compaign with such a good story and background settings, thank you for making such an amazing game for us!
DetCord12B 27 Dec, 2020 @ 5:56pm 
Jaffa kree!
Prababicka  [author] 27 Dec, 2020 @ 5:24am 
thx you like it guys. Those who has problem with no campaign showing pls double check if you have Explorers workshop loaded and try to repair it. Also you can join our discord and we can discuss that problem more if needed. Thx
Baddlagg 26 Dec, 2020 @ 7:00pm 
omg this mod runs great for me, just cant get past the door puzzle . i restarted just to play to that point becouse its really emersive and great .
MI_Trooper0050 25 Dec, 2020 @ 8:09pm 
id really like to check this campaign out aswell, but im also not getting any Explorers Campaign when i load all the required mods :/ is there a resolution to this issue i dont know about? i see a couple others are having the same issue.
Ripple 25 Dec, 2020 @ 5:36pm 
An amazing Campaign introduction. It really does stargate justice in that regard! I am very much looking forward to the follow up for this campaign!
回日工卞回 凵亡廾工廾 25 Dec, 2020 @ 4:12pm 
nice
CA Blorpo 25 Dec, 2020 @ 1:08pm 
Can't find this in my Campaign section, followed the instructions to the T. :(
Sgt Bombadil 25 Dec, 2020 @ 8:20am 
DMCA strike fear has really hurt streaming and playthrough videos. It makes me sad because people like you clearly spend a ton of time on the soundtrack and I just always record with music off so my content doesn't get taken down :-(
deathproof 25 Dec, 2020 @ 4:55am 
the puzzle was the most sophisticated thing i've seen in any arma scenario!
Inverspe 25 Dec, 2020 @ 1:47am 
Hi
Dr.MyHome 25 Dec, 2020 @ 12:11am 
better than contact campaign
Prababicka  [author] 24 Dec, 2020 @ 11:59pm 
SGT Bombadil (Jeff): Gameplay without music :-( Im a bit sad but still thx man :-)
Sgt Bombadil 24 Dec, 2020 @ 10:21pm 
Awesome throwback to the TV series! Thank you for pouring so much time in to the story. Playthrough videos:
https://www.youtube.com/watch?v=zaP_8R1fLtY
GEK Vengeful 24 Dec, 2020 @ 7:27pm 
I love that, impressive work guys!
Prababicka  [author] 24 Dec, 2020 @ 11:42am 
NURI: I freakin cant sorry :-( Lubes: Great. Neni zač. Turner: Bugs you can report in bug report discussion so we can fix them
Turner 24 Dec, 2020 @ 11:33am 
That many bugs, I thought I was playing fookin Starship troopers!
Lubes 24 Dec, 2020 @ 11:26am 
Prababicka: It's working...perfect mission. Díky moc ;)