Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it has everything this mod has, except the japanese weapons
there's ton of versions of that exact thing on the workshop already
I'm so sorry for the wait, stuff out of my control happened and I was unable to fix this mod
So, "Large_Sword" is an early broken version of the Long Sword, I forgotten to remove it off Dark Carnival since it's broken
it's literally the exact same model as Long Sword but just broken, I'll fix this ASAP
for the guns I am not currently sure, I know custom weapons base is a thing but I am unsure how to use it currently.
the only other avenue I can do is replacing guns with their models and scripts, Ideally replacing either the CSS weapons, or the arcade guns's vanilla counterpart (grenade launcher, pistols, etc).
might be due to conflicts with the script files or model files from those animation mods.
"New" Melee Animations by Bob the Taco, and Soulworker Stella guitar.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=825387497
the unused and arcade weapons mainly follow the same scripting and stats as the vanilla melee weapons do.