Stormworks: Build and Rescue

Stormworks: Build and Rescue

Submarine with ballistic GPS missile
34 Comments
ultra doven 9 Oct, 2021 @ 1:12pm 
please update to weapon dlc
phantom2003 7 May, 2021 @ 7:24am 
how to dive?
L0rd_v4d3r 28 Mar, 2021 @ 7:14am 
I surfaced but I couldn't use the missile.
Axisear 31 Jan, 2021 @ 3:18am 
One of the best creations and best submarine i have ever driven. but how do you change the depth because on auto pilot because manual mode depth wont work
jostvanwair 26 Dec, 2020 @ 10:58am 
What about SRBs? The missile can be thrusted out of the water with an SRB then the man missile fired
Sakarias  [author] 26 Dec, 2020 @ 12:30am 
@JostVanWair
I picked jet engine as propulsion for range. Jet engines can't start if they are below sea level even if they are in a room full with air (stormworks bug). This is why surfacing is so important and it's also why the missile is raised more than it needs to in order to exit its launch bay (gives it a little bit more elevation at launch). By the looks of it i need to raise it even more to make it even easier to launch since some have reported issues of the missile not launching in time. Will look at that as soon as i can get my hands on a computer again.
jostvanwair 24 Dec, 2020 @ 2:04pm 
Cool but the biggest issues of this sub are the payload and the fact you have to surface. I think it's capable to launch missiles underwater in this game. Still looks cool
Walter White 24 Dec, 2020 @ 8:06am 
commander: fire guns at the submarine.
crew: we lost contact on the sub sir!
commander: YOU WHAT!?
Arthur 23 Dec, 2020 @ 3:23pm 
Could you add actual gps coordinate inputs to the missile for more precise hits, instead of just the map on the screen
phillydopey 23 Dec, 2020 @ 12:37pm 
make to add wepons on dlc
Kenzo 23 Dec, 2020 @ 11:34am 
Aaron, Kinda. I think you can use fuel tanks, yet i'm not too sure. I normally don't play around or make builds with weapons, but I'll start around mid 2021 when they add weapons as a DLC.
aaroncastro57 23 Dec, 2020 @ 11:27am 
can you possibly make the missiles actually explode
Bencw10 23 Dec, 2020 @ 7:15am 
Yeah, i did not see how to zoom out. Perhaps you could make an airlock or way to get out without flooding the sub?
AK_TO_THE_N20 22 Dec, 2020 @ 10:02pm 
can u please explain more about the function of the instruments???? all theses lkvers with the ballast
Corporal Simmons 22 Dec, 2020 @ 12:58pm 
nvm disabling the green surface button fired the missile
Corporal Simmons 22 Dec, 2020 @ 12:57pm 
The missile won't launch even though the sub just spawned and is sitting in the water on the surface.
Sakarias  [author] 22 Dec, 2020 @ 12:36pm 
Nachio
Thought about doing exactly this. Just didn't end up doing it. It's definetly possible. May add it for a later version.
Sakarias  [author] 22 Dec, 2020 @ 12:33pm 
Not sure what you mean benweiner425. You can zoom on all maps with up and down arrow. I'm using the same method as everyone else to draw the map. Are you sure you plotted a course before trying to enable the autopilot?
Kmndarm_buki_721 22 Dec, 2020 @ 10:11am 
Great job!
Bencw10 22 Dec, 2020 @ 9:12am 
Same with missile map, the actual map and zoom in and out.
Bencw10 22 Dec, 2020 @ 9:00am 
Also, the autopilot button does not work to start the route.
Bencw10 22 Dec, 2020 @ 8:58am 
The map for autopilot should be able to zoom in and out and be the actual map of the game.
nachio 22 Dec, 2020 @ 7:54am 
Now the missile is designed to hit the gps coordinates, and works well, i tried, but can you update the missile using radar, doing that the missile can detect and hit a ship near?
Sakarias  [author] 22 Dec, 2020 @ 2:19am 
To everyone having issues with the missile.

The game has an issue with jet engines where they do not start if they are below water level even if they are in a room with no water.

Press the surface button and give the submarine some extra time to completely empty the ballast tanks. This will ensure the submarine is as high it can be above water. If you dont you can get issues where the engine starts late and the door closes too early. Will try to improve this part once i get back from holidays.
Brushi 22 Dec, 2020 @ 2:14am 
great sub, a dream to control and i love it, pls make more!
Sparky 22 Dec, 2020 @ 12:56am 
Well... The missile silo opened, the rocket booted up, the missile silo closed and the rocket fired inside the submarine.
Bobby 21 Dec, 2020 @ 11:58pm 
Heh GTA V submarine
TeslaPlanet 21 Dec, 2020 @ 8:06pm 
Yeah i surfaced and it still says "surface to launch"
WalliCDXX 21 Dec, 2020 @ 4:54pm 
the missile don't fire for me
overseer 21 Dec, 2020 @ 1:53pm 
this i realy cool
VapserViggo 20 Dec, 2020 @ 12:16pm 
i got to admit, this is actually the best submarine i have ever tested! everything is perfect!:steamhappy:
dientjegamer 20 Dec, 2020 @ 4:46am 
this is realy cool!
Kitsuneツ 20 Dec, 2020 @ 12:09am 
wow
Inverspe 19 Dec, 2020 @ 9:42pm 
Good