Tabletop Simulator

Tabletop Simulator

Mysterium Park (Scripted)
9 Comments
CaptainTenille  [author] 13 Apr, 2024 @ 5:30am 
@Pjupe (and future visitors) The Plot Cards are doubled because they can be oriented in two different directions. So I scanned them in and then made another copy of them all rotated 180 degrees.

It's been forever sine I played TTS, sorry.
F3RN 9 Jun, 2023 @ 6:02pm 
Error in Script (Block Square - 8d6de6) function <clean>:
<Unkown Error>
Pjupe 18 Apr, 2023 @ 1:44pm 
Just figured out that there are too many plot cards. There should be 60, the mod has 80. Maybe some with the "II" got doubled? Because we get the II quite often in the endgame which was the reason why we checked how many plot cards there are supposed to be.
BlueMoon 20 Aug, 2022 @ 8:04pm 
BlueMoon 20 Aug, 2022 @ 7:59pm 
victorp0914 12 Mar, 2022 @ 8:36pm 
The final phase does not load the proper cards, according to the rules. I did a test run with my wife. The script runs great for the first two rounds, but when you get to the final phase the script draws the wrong cards. It's an easy workaround to just keep a pile of the cards that should carry forward to final round. We did not move any of the ghost tokens as was recommended but we still always end up with the wrong cards in the final phase.
Aranduran 12 Jul, 2021 @ 5:41pm 
Would you consider uploading a non-scripted version? For some reason, waiting for the script to load tends to take more time than actual setup would.
Thanks!
Bananice 23 Dec, 2020 @ 7:27am 
I own the game in real life, but I also wanted to play the game on tabletop. Now I can :D