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https://imgur.com/a/dvzWZ6g
I'm wondering if this might be some incompatibility with NSC or Kurogane. Those same secions on frigates do have weapon mounts as normal.
dont quote me on that one tho lol
but it is random and there is like 5 different designs with the base mod
gave the ability for the AI to set the system stance instead of it just being stuck in default planet stance
now the AI will never select planet stance but can change over to system stance
ill be changing the default in the next update
this should prevent AI defense fleets not being effective at fighting human players
I always set it to on system invade as well but it never occurred to me that the AI were just using default I'll update that
i made them to give options to everyone as some might think there are too few or too many enjoy :)
Don't you worry lack of automation is the reason I picked up modding stellaris
Currently studying automated trade and automated border patrol mods as those are my next priority to bring back to stellaris 2.8.1 those tho are so outdated tho I have to write them from the ground up
i misunderstood what your were saying at first there is no need to have a second building as it would actually make a mess of things script wise and i think your looking for a larger amount of defense corvettes?
kurogane expanded contains 4 conflicts and 6 error codes by its self as it needs an update but the ships turning into base game deformed ships was a gfx error from this mod that is now fixed :)
demon ships are no more all ships should spawn as they should now
Not sure why this is and if this is on your side or Kurogane's. Regardless, this is a great mod!