Cortex Command

Cortex Command

4zK's Vanilla Extensions
43 Comments
Steve_the 3 Feb, 2020 @ 9:43am 
Your Welcome!
leo22b 3 Feb, 2020 @ 9:28am 
thanks a lot!
Steve_the 2 Feb, 2020 @ 11:38pm 
copy and paste the weapons files into the faction you want then manually edit the files so they search in the correct folder
leo22b 2 Feb, 2020 @ 10:04am 
@steve_the would you mind explaining how you did that, i'm pretty stupid sorry
Steve_the 4 Oct, 2019 @ 12:18am 
Nevermind, All you have to do is copy/paste the files and Config (minus the //) and that adds them!
Steve_the 4 Oct, 2019 @ 12:03am 
Is there any way to manually add these weapons to the vanilla factions?
DoujinshiGod 23 Mar, 2018 @ 10:25am 
comment because 4zk is kewl
Thewildone2000 28 Oct, 2017 @ 11:45am 
does this come with another tab? (meaning does it put all weapons in a different weapons tab?)
Enderzilla747 27 Oct, 2017 @ 3:17pm 
Okay, I will hibernate until the next Cortex Command update comes. * 11 years later * Ah yes! Slow cooking game development is done! B33 added one new map.
4zK  [author] 27 Oct, 2017 @ 6:15am 
Nope, sorry :(
Enderzilla747 25 Oct, 2017 @ 5:42pm 
Update?
Froobus 31 Mar, 2015 @ 1:37pm 
Hope someone ends up including this to the base factions. I dont really like to install mods for factions that the AI can use but this is an exception.
Polaris 29 Jan, 2015 @ 12:15pm 
Ah, I see! That explains a lot. Thanks for the reply!
4zK  [author] 26 Jan, 2015 @ 4:59am 
It's always possible for altering the existing vanilla content to inadvertently affect something in a harmful way. It might also result in not being able to disable/remove the mod other than manually restoring the original contents.

It is, however, totally doable. I'm not up for it at the moment though.

Not sure if a better way to add to the existing factions is gonna be implemented.
Polaris 25 Jan, 2015 @ 5:13pm 
Nice mod! It adds just enough content, neither too much nor too little, and it all seems to work perfectly.
I wonder though, why is it that mods that add to the vanilla factions never seem to alter the existing techs? Is that impossible or forbidden for some reason? It'd really be a lot more convenient for everyone involved, but apparently it either can't be done or is at the very least very difficult to do, because I haven't seen it happen yet.
Silverfox-2K 26 Nov, 2014 @ 9:58am 
The Vulcan is underpowered, not overpowered...For me at least.
DemodiX 20 Nov, 2014 @ 9:52am 
Can you little nerf or re-work Vulcan MG-04? He is a liitle bit overpowered.
Silverfox-2K 14 Nov, 2014 @ 2:49pm 
I guess i only wanted it in for extra content...Prehaps if you do want to add it, probably make it a *Nerfed* Gatling Drone...Also i have weapon ideas for Techion: Nano Digger, Ion Pistol, and a Nano-Scatter Bazooka...Those sound good..? You also should give the Coalition another weapon...Like a Duel-Wieldable Machine Gun or something...I have a ton of ideas...
4zK  [author] 9 Nov, 2014 @ 9:34am 
Somebody already made that.

And somebody already included it in some vanilla expansion thing.

I won't remake the thing though. I think the gatling drone kinda serves the purpose anyway.
Silverfox-2K 9 Nov, 2014 @ 9:22am 
Just now remembered...Will you add the Coalition droid-thing from the intro? Again, just an idea.
4zK  [author] 9 Nov, 2014 @ 9:07am 
Probably not units, weapons maybe, if I get any interesting ideas. B31 will come sometime next year though, maybe there will be some more faction content coming up.

Also yeah forgot to update the new sprites and stuff. Will do that soon.
Silverfox-2K 9 Nov, 2014 @ 8:30am 
Just an idea ahead of time, will you add new Techion units and more Techion weapons? Im not picky, so take your time...But the Nano Swarmer...That is very a cool weapon! Also if you could not tell, the Techion is my favorite vanila faction...Not sure what mod faction i like the best, though...I typed this while the game was loading, btw.
4zK  [author] 27 Aug, 2014 @ 3:14am 
Funny you should say that -- I myself was the least satisfied with the Coalition rifle. :D

Will update sprites later.
Dakhma 27 Aug, 2014 @ 1:38am 
Those are some awesome sprites man. Super-fitting for the game's artstyle, more so than I've seen in a long time in any other mods. My troops are certainly gonna be using that Coalition rifle from now on.
Lobsterperson 25 Aug, 2014 @ 11:02am 
Nevermind, 4zK, you've won my heart with this new update. <3
4zK  [author] 23 Aug, 2014 @ 7:53am 
Updated.

Coalition: New weapon
Techion: Two new weapons
Browncoats: New weapon
Dummy: New unit

Now supports the Void Wanderers activity (weapons add to the existing factions!)
Pox 29 Jul, 2014 @ 2:52am 
There will be one, don't worry! Next year, that is. :clonecc:
4zK  [author] 28 Jul, 2014 @ 1:07pm 
I'm very glad that you guys are still playing with my mods, but unfortunately I'm not interested in playing or modding cortex command as for now.

I will probably get back to this game when the next update comes, provided that there is one.
roboticred 28 Jul, 2014 @ 4:26am 
Can i have some help with sprites? because they always go wrong. :/
Girthquake 27 Jul, 2014 @ 12:47pm 
Please continue making these! They work for me, and I love them!
:crafting::love:
Pox 26 Jun, 2014 @ 4:17am 
Workshop does work, but not for everyone it seems.
4zK  [author] 25 Jun, 2014 @ 11:23pm 
As of now, this one doesn't have any other ways of downloading available.

The workshop should work just fine though.

I might make a forum post for this one if needed.
Admiral Obvious 25 Jun, 2014 @ 12:22pm 
I'd love to use it, but as 30% of this community knows. Workshop dosent work. Can I ask for a direct link?
Pox 21 Jun, 2014 @ 2:41pm 
Oh thanks, I was looking for new weapons for those guys.
Lobsterperson 11 Jun, 2014 @ 9:56am 
This mod is just what I'm looking for, good work! (Though maybe a few more Imperatus weapons could seal the deal...)
4zK  [author] 28 May, 2014 @ 8:25am 
Updated. Added FAMAS and P90.
Warzone 9 May, 2014 @ 6:26pm 
Oh god the AUG, My spirit weapon
you have my love.
Collapsing 3 May, 2014 @ 10:51am 
I would love to see some Techion faction items, particularly a pulse sniper
Keep up the good work :) :whiterabbit: :whiterabbit:
Tytaine 26 Apr, 2014 @ 6:01am 
I really like your mod, I hope you make more in the future. My favorites are the Aug and the Barrett since I like those two models of guns. I like the idea of adding on to the factions instead of adding more factions.
Global Howdy 22 Apr, 2014 @ 5:20am 
Great mod! :cortex:
4zK  [author] 13 Apr, 2014 @ 8:14am 
Exactly. "Additions" would probably fit better.

It's just that you can't really add anything from a mod to pre-existing factions, at least not officially.
BRIMStone 13 Apr, 2014 @ 8:09am 
wait....the title has extension in the name...yet you say they dont 'extend' them in any way? ._. it kinda does extend them due to it adding weapons, like the expanded :dummy: faction someone made.