Arma 3
Manthys Factions
11 Comments
[WSC] Manthys  [author] 16 Aug, 2022 @ 7:49am 
Alright that may I be the cas as I created it some time ago I'll look into it when I find the time ;)
Reticuli 14 Aug, 2022 @ 2:35pm 
Unrealistic packs with maxed-out capacity seem present with your mod, but your factions were nice.
[WSC] Manthys  [author] 13 Aug, 2022 @ 11:55pm 
Thanks @Reticuli, what do you mean by oversized ?
Reticuli 13 Aug, 2022 @ 5:58pm 
Cool factions, but I don't like the oversized backpack internals.
[WSC] Manthys  [author] 21 Oct, 2021 @ 1:50am 
You're welcome sir ;)
Floppy401 20 Oct, 2021 @ 2:05pm 
This mod compliments scenarios involving the vanilla factions perfectly! Thanks for this :)
[FR]-Koboy_Oufti-ti 19 Oct, 2021 @ 1:03pm 
Nice work dude:seriousins:
[WSC] Manthys  [author] 19 Oct, 2021 @ 3:22am 
Hey Velika, well I’m not really familiar with Alive but I see no reason for it being incompatible
Velika Sova 17 Oct, 2021 @ 11:12am 
Is this compatible with Alive?
[WSC] Manthys  [author] 7 Jun, 2021 @ 9:13am 
Thanks pal, well these were designed initally as "tougher" versions of vanilla factions to use with drongo's map pop. Some use specific variations of certains skins that are not present in the vanilla game and thus need recoding to be used ;)

So no, the whole interest of this mod is to have factions respawing with their native stuff and that are accesible in Eden/Zeus directly.
Phantastic 5 Jun, 2021 @ 10:02pm 
Appreciate these mate. You should be able to upload this as a composition, no?