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Is this event coming from any of the At War mods?
[quote=maltheal] there will be changes to the balance and i havent tried any of them in 3.0 yet ill be going through all my mods soon and updating them [/quote]
he does have to do something other than that
as for updates i am currently in the middle of a class for programming so im a hair busy but as soon as its done all of these are getting updates
Carrier cruisers were already insanely inefficient, but you used them because they were the first thing you got with hanger slots. The light carriers don't have enough hanger slots to make them worth swapping over too when the rapid response destroyers are faster, cheaper, have evasion and you already have a bunch of them by the time you get light carriers. Missile cruisers are great tho.
While playing as a Gestalt empire, you are only given access to the Advanced versions of this mod's computers. The base game adds a Gestalt only line of computers called Autonomous ("tech_combat_computers_autonomous", line 1091 in 00_phys_tech in common/technology) that use the same icon and stats as the Sapient line, minus the ghost signal modifier (00_utilities_roles in common/component_templates, all categories have Sapient then Autonomous templates). Sapient and Precognitive research lines are lock to non-Gestalt ("NOT = { has_ethic = ethic_gestalt_consciousness", line 1023 in 00_phys_tech for Sapient and line 4042 in 00_soc_tech for Precognitive, both in common/technology).
Would you be willing and able to add the Long and Max range computers using this "Autonomous" line?
Yes it is I use them both in my private mod collection
paradox one Is kinda crappy