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; If true, Jane Kelly will use the custom appearance defined below
; If false, Jane Kelly will use her Tutorial appearance defined in XComGameData.ini
so change to false and she uses xcom armor
I don't think you can change the armor, though, but the starting class is here.
I have used this mod for quite a while and it worked flawlessly so far.
I'm also currently trying to code a mod meant to add back the narrative part of the tutorial, including a rework of the Commander mission rescue (without all the forced tutorial inputs and explanations), and have already used your mod's code to spawn Peter Osei and Ana Ramirez : this part works so far, but, as I have reused almost everything, I was wondering if it would OK if I were to release it one day on the workshop.
Also, I haven't still resolved the case of Jane Kelly, but, as I am planning to have her spawn on the battlefield (instead of the team or the ship), I might have to integrate your mod for this (instead of using it as a dependency) : would that also be OK ?
In any case, I would give credit and link here in the description.
Right now the mod crates a duplicate in case you play with the tutorial.
This has no bearing on the mod, I just wanted to share my sense of humour.
Thanks for the cool mod!
Русский перевод
Распаковать в папку локализации мода (...I:\Games\!Steam\steamapps\workshop\content\268500\2336174862\Localization)
https://drive.google.com/open?id=1FufpAY_a7OYh6Y6mehDv8-kxxB2-dRUM&authuser=axaaaid%40gmail.com&usp=drive_fs
I use [WOTC] Covert Infiltration and my first "modded" mission (Operation Gatecrasher) was with Kelly only as well. As I dealed the mission with one (heavily wounded) soldier, I did not need a restart and could take a look if this is just a case for the first time.
Great mod Lago! This plus the Intelligence Officer class mod are a lot of fun