Total War: WARHAMMER II

Total War: WARHAMMER II

Guns of The Empire: Garrisons
12 kommentarer
哈士吉 19. sep. 2021 kl. 21:32 
i can note see the troops while in the game
Snek  [ophavsmand] 29. aug. 2021 kl. 4:12 
You need the Asset Pack linked in the main mod.
Gistobal 28. aug. 2021 kl. 22:36 
The units work, but they are invicible. I only see the circles on the ground.
Snek  [ophavsmand] 1. aug. 2021 kl. 16:06 
The load order should be handled automatically, but if not this should be after Guns of the Empire. Do the unsub/resub thing with this too to make sure you get updated.
رضا شاه روحت شاد 1. aug. 2021 kl. 12:36 
yo my man this seems to be the culprit in breaking my game. is there a load order or anything that I need to do? also why not just add the units?
ivnn11 6. mar. 2021 kl. 20:58 
those locked units appear in the garrison but you cant recriut them in the campaign! is really interesting, because i want just a few units like 8 of them, but in the garrisson all of them work! surprise hahahaha good job damn
Snek  [ophavsmand] 5. mar. 2021 kl. 19:46 
A new campaign is not necessary.

And I don't know how the garrisons will interact with the new unit locking yet. I'll give it a try.
ivnn11 5. mar. 2021 kl. 17:51 
if i removesome units, those units would be in the garrison or not? thx for your job, amazing
ivnn11 5. mar. 2021 kl. 17:49 
is necessary a new campagin?
^Triumph 26. dec. 2020 kl. 18:44 
BEARDS INTESIFIES
Snek  [ophavsmand] 26. dec. 2020 kl. 17:47 
I plan to, yes.
^Triumph 26. dec. 2020 kl. 16:48 
Gonna do this for the stunnties aswell?