Superliminal

Superliminal

The companion 1.0
9 Comments
willyandme  [author] 21 Mar, 2021 @ 11:22am 
thx for all the help i apresheate it i will be fixing the spelling and crediting you for the help testing it
swoo703 21 Mar, 2021 @ 10:22am 
Oh, and the title should be spelled "companion", as well... Forgot about that one.
swoo703 21 Mar, 2021 @ 8:15am 
And, because I'm in a good mood, here's your description too: "Tip: You will use the die more than once but not the cube. Also, don't mind the weird dialogue at the beginning, that's just me being silly. This is a work in progress: my hope is to make it look as nice as The White Palace map I have also produced.
1.0 Changelog: Made ducks harder to find, decreased amounts of hallways, marked different puzzle zones with carpet, now, there's a introduction for the gap puzzle, removed the giant room at the end for a smaller puzzle room with more complexity, also removed the annoying parkour section at the beginning and, instead, it starts at the first puzzle."
swoo703 21 Mar, 2021 @ 6:59am 
Here, so I can be helpful a little bit more and participate in the improvement of your level a tad further, that's your sign contents with correct spelling: "Hello, I'm Dr. W and welcome to my very nice dream. You need to keep this cube with you and have fun finding my three ducks 0w0"
swoo703 21 Mar, 2021 @ 6:54am 
Oh my! You're a fast worker!!! Excellent work! Very impressive how you managed to improve so much in so little time and for an end result which is more than decent! Congratulations! Your level is now a very good level, varied, slightly challenging, with funny elements, pleasantly placed ducks and nice atmosphere. Very last downside is your spelling: it's atrocious! I understand English might not be your mother tongue (it's not mine either, btw) so I can't really be mad about your spelling but it is hardly understandable when you type... If you can fix that at least on the first sign (and ideally on the description here on the Workshop), it would be awesome. :-)
swoo703 21 Mar, 2021 @ 6:31am 
Oh wow! But you did release a new version, already! I see just now that you've added a changelog in the description. Ok, let me try that and come back to give my thoughts.
swoo703 21 Mar, 2021 @ 6:29am 
Ok. But don't rack your brain too much on this either. I'm not sure it's worth spending too much time trying to improve this level as I believe it will take you an awful lot of time to improve it. My feeling is that, if you really want to have something good, you might as well start it from scratch again. I kinda believe you will lose less time, this way... But only you can tell if it's worth it. In any case, you can count on me to test the new version if you let me know when it's released (if you release a new version, that is).
willyandme  [author] 20 Mar, 2021 @ 10:15pm 
crap welp thaks for notifying me i will imidetly try to fix this as much as posable. i will change the spawn puzzel to be less tedis and more intresting and i will do what i can to make it less boring im sorry for the inadicute work
swoo703 20 Mar, 2021 @ 7:47am 
Gosh! So many things don't work at all!! It's obvious your intentons were good but the result is so tedious... It's way too big for nothing! So tiring to walk so much with no reason. The start is painful to do more than it's challenging and the yet it will have to be done more than once because of the trick about the die we need to keep with us almost until the end. The trick with the second cube is nice, I admit that. You got me there, for sure. But all the rest is boring, except maybe the trick with the anti-object glasses and the two cubes which would have been nicer with a clearer indication it's not a glitch but an intended feature. But the worst thing of all is that final HUGE area where there's so little to do, an uninteresting "secret" room, way too much empty space and that lava section is way too long and boring as well. The three ducks are nice to look for but they're not very well hidden either... Sorry but I feel I wasted my time playing this... :-(