Northgard

Northgard

DotA - Defense of the Aesir!
15 Comments
Rocket Popsicle  [author] 5 Apr, 2021 @ 4:49am 
@ E.Z.DO The mod should be fully playable in multiplayer. The current issue with multiplayer mods is actually on Shiro's end and I'm hoping for a fix with the upcoming patch!
E.Z.DO 21 Mar, 2021 @ 1:58pm 
@Rocket Popsicle I really like what you did with this mod! A great way to merge Northgard and a MOBA. There's a great potential here!

Do you plan to make it playable in multiplayer?
Rocket Popsicle  [author] 15 Mar, 2021 @ 12:05pm 
As for balancing, Torfin has lower base stats and limited access to summons (higher cost). This is how I chose to balance him, and he's more of a carry so you'll have to get to him sooner if possible, just like other MOBAs. If your complaint is balancing and a comparison to a game polished over literal decades, I don't know what to tell you. I hope one day you can make something worth playing.
Rocket Popsicle  [author] 15 Mar, 2021 @ 12:03pm 
@daeghan Since you have no experience with Northgard modding, I'll explain to you why the lanes stay separate. When applying the Move Command through scripting, the AI always take the path of least resistance. Not the shortest path, but rather they avoid enemies at all cost. Because of this, any link between home tiles will allow the AI to run their lane creeps out of the lane and through the jungle. So naturally the lanes are walled off to ensure constant lane creeps.
daeghan 27 Feb, 2021 @ 6:39pm 
This is really really unbalanced with Torfin getting to keep items and lanes staying separate once one is defeated. In DOTA once a lane is defeated it swarms on the other stuff in base.

Cool idea. I miss TFT-DoTA but this doesn't fit the bill.
NeverAlone 26 Feb, 2021 @ 1:49am 
Cool)):steammocking:
arava 21 Feb, 2021 @ 12:04pm 
This crashes when we try to play it. Any ideas how to fix?
Syndiaan 19 Feb, 2021 @ 12:05pm 
not sure if a complete idiot, or troll.... guessing troll.
UnbekannterDoktor 15 Feb, 2021 @ 12:43pm 
That's a weird decision. Why do I want to kill an enemy that doesn't die?
Rocket Popsicle  [author] 4 Feb, 2021 @ 5:46pm 
When you push a lane in DotA, do the lane creeps stop? Nope.

You have to defeat the entire enemy team to win. Thanks anyways.
UnbekannterDoktor 4 Feb, 2021 @ 2:38pm 
Nice idea, but it doesn't work.
After defeating an enemy, its units and hero continue to spawn. They even heal in their tile! Continues even after the altar burnt down. Happened when playing against Signy.:steamthumbsdown:
Rocket Popsicle  [author] 4 Jan, 2021 @ 11:05am 
There is not. You can set the unit "Kind" through scripting but it rarely does what you expect and causes frequent crashing.
Beowulf 3 Jan, 2021 @ 6:33am 
Is there no way to change Torfin model for something else but to retain inventory?
Rocket Popsicle  [author] 3 Jan, 2021 @ 6:23am 
Unfortunately, besides Torfin, there's no way to put in items.
Beowulf 3 Jan, 2021 @ 3:02am 
this need items