Stellaris

Stellaris

Various Servant Add-on
15 Comments
Azona 13 May, 2023 @ 5:00am 
For those want most like experience I got alternative for while now including sub mods in 1 package and recently updated to work with 3.8.2.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2869604638

there also alternative by others but they work different then this.
HolyMolyOllyPoly 23 Dec, 2021 @ 12:10pm 
Heads-up for those like me who don't want their empire's full citizenship pops to be enslaved, the slave-spouse civic turns them into slaves, it does't just affect pops that already have the slave status.
RobotLiker9000 2 May, 2021 @ 2:25pm 
Hello,
I was playing with your servant mods (in the correct order), and also UI Overhaul Dynamic. When I looked at the planet habitability, it read "0%" for everything, although when I hovered over the icon, it displayed the habitability scores correctly. What kind of error is this?
Thank you so much!
Azona 19 Apr, 2021 @ 8:41am 
I found weird thingy.

so I got robot pop wich are survitude but because of slave spause 20% of them becomes slaves. I think robot pop should be excluded from that?
PeachySnail183444 17 Apr, 2021 @ 1:01pm 
3.0?
Azona 16 Feb, 2021 @ 11:33am 
hmm Slave spouse civic causes unemployement on my huge planets. makes this very annoying. unlearned civic and problem is gone. I gues 20% of pop slave causes this issue. unemployed slaves are of typ pop that normaly is Full Citizenship and do not have slave version of that pop.

maybe you can see how slave guild works I think never see that issue happend with that civic maybe there fix in that code.
scurtis94 4 Jan, 2021 @ 11:28am 
just a thought: maybe the sex. attraction trait should have bonus ammen./pop growth for entertainer/culture worker jobs too?
Devil's Ambassador 4 Jan, 2021 @ 9:48am 
oofs, man I'm sorry I'm really not sure. I mod HOI4 but Paradox modding gives me a headache, I haven't even played Stellaris for like 2 years so I'm at a loss. If we ever find a fix I have your mod in my Favorites!
Devil's Ambassador 3 Jan, 2021 @ 4:21pm 
Yeah, no disrespect there I understand the author got drafted, but I'm not sure how to get Colonization to work. If colonization still works without the conflict, might wanna give !!Universal Modifier Patch (2.8.*) a message so they can add yours to the mod.

Thanks for the mod though, have a good one!
Devil's Ambassador 3 Jan, 2021 @ 2:47pm 
UI Overhaul Dynamic
Dark UI
24 Building Slots
UI Overhaul Dynamic - No Backgrounds
UI Overhaul Dynamic - Ascension Slots
UI Bigger Font
UI Overhaul Dynamic - Extended Topbar & Modbutton
UI Overhaul Dynamic - Checksum Schism Version
UI Overhaul Dynamic + Ethics and Civics Classic
UI Overhaul Dynamic + Expanded Stellaris Traditions
UI Overhaul Dynamic - Dark UI
Ethics and Civics Classic 2.8
Expanded Stellaris Traditions
Various Servant Job
Various Servant Add-on
Real Space 3.7
Real Space - New Frontiers
Superstrucutre for Real Space v2.0
Mod Menu
Gigastructural Engineering & More (2.8)
Dynamic Difficulty - Ultimate Customization
Species Traits [2.8.1]
Fleet Transfer Mod
Trace's Better Lithoids Lite
select precursor
Xenomorph Species
At War: Planetary Defense Fleets 2.8.1 Update
At War: Planetary Cannons 2.8.1 Update
Ten Trait Picks
Precursor Traits
Astronomical Emblem Pack
Start with AutoExplore
Aggressive Crisis Engine
The Merger of Rules
Universal Modifier Patch (2.8.*)
Devil's Ambassador 3 Jan, 2021 @ 2:47pm 
Hey bud, I wanted to inform you of a game breaking bug while I use this mod. I will include my mod list.

This mod (I have no clue why or how) but completely removes the Colonization Rights for all species. If you look into species rights, Colonization Rights is just not an option, it does not exist. Therefore there is 0% habitability, no colonization ships can be built, I even tried to cheat colonization and a colony would not progress. This is with my founder species, not a slave species, and I even have a slave species that also doesn't have the rule. My friend having this mod had the same problem. I tried with pre-built empires and it's also gone over there


I know you said you've been deployed, but I still wanted you to know. I'll favorite this mod and hope you come back okay.
Soft so  [author] 1 Jan, 2021 @ 6:22pm 
@The_Illusive_Man22
Happy new year! This submod overwrites 01_living_standards.txt file, so this mod and main mod are separated to reduce mod conflicts.
The_Illusive_Man22 1 Jan, 2021 @ 4:58pm 
Happy new year my friend, but i highly recomend to include this submod with the main mod.
Soft so  [author] 31 Dec, 2020 @ 3:42am 
@sfcdlw
Happy new year:steamhappy:
新疆烧烤买买提 31 Dec, 2020 @ 3:39am 
happy new year