No More Room in Hell

No More Room in Hell

Ravenholm
24 Comments
mayrenise123 22 Dec, 2024 @ 8:24am 
cool map. but hard map : < and I dont mean hard in a "good" way either. theres a boat load of zombies at THE.FIRST.AREA. Only the swiftist and hardiest of survivors are able to make past the first part, but it seem like things cool down after the first tho.
StarryTheProot 29 Oct, 2024 @ 1:22pm 
atrocious
out_of_cash 7 Oct, 2023 @ 4:41am 
hard map
|NMRiH Dev| Atheist  [author] 3 Apr, 2023 @ 1:05am 
there is only 1 key iirc in first open area, you can open 1 door there
NkaujNtximHlub 2 Apr, 2023 @ 7:30pm 
Not sure, lol could be for something else.. we just found it and tried opening the door.
|NMRiH Dev| Atheist  [author] 2 Apr, 2023 @ 7:19pm 
which key do you mean?
NkaujNtximHlub 2 Apr, 2023 @ 10:34am 
Issue is that when u enter the tunnel the door behind u closes. When you die in that dark area it spawns you outside of the tunnel... and you no longer can open the door. We are stuck and Locked OUT.

We found a key but did not work on the door. Get this fixed ASAP.
|NMRiH Dev| Atheist  [author] 24 Mar, 2023 @ 12:36am 
some sort of difficulty I guess, it would be boring if there would be less zombies
The Horseless Headless Horsemann 23 Mar, 2023 @ 2:07pm 
why are there 500 zombies in the first area you can see the sky
Carl 18 Mar, 2021 @ 4:21am 
ооо братан ты это сделал, свершилось, моя любимая карта в релизе))
|NMRiH Dev| Atheist  [author] 23 Jan, 2021 @ 5:16am 
@BOB ROSS you probably was playing casual
JUSTRIGZ 23 Jan, 2021 @ 1:02am 
Another point dont place spawns 100 kilometers back.
JUSTRIGZ 23 Jan, 2021 @ 1:01am 
Bullshit, u could atleast make some path guide on where the fuck you need to go. AND REMOVE boss fight where fucking kids have HP over 9000.
Picker 14 Jan, 2021 @ 3:46am 
афигеть это круто, я сам задумывался над таким проектом, по переносу карты из хл 2 в Nmrih
Reborn 5 Jan, 2021 @ 7:50am 
Here's some stuff worthy to point out:

1. The map has some serious balance issues. The beginning is way too unforgiving, with the zombies spawning in the starting tunnel section by the time you reach the surface you have a good chance to end up with low health. The amount of zombies per area in general is ridiculous, especially the zombie-kids (not "Broadway 2" grade of stupid, but still annoying). At least give players more supplies at the start just like official maps, some 9mm ammo for Beretta or random bandage/medkit would be fine.
2. Soundscapes don't work because whoever packed the custom assets into the bsp did it wrong. Easy manual fix is extracting the soundscape .txt script into the "scripts" folder.
3. I have to point out the cringe custom voice acting for this map. I'd rather hear the edited lines of Jim French than hearing whatever this is.

The map is good, but these trivial issues make it nearly unplayable.
Drunk_Steep  [author] 1 Jan, 2021 @ 12:52am 
Готово
Extragamer  [author] 1 Jan, 2021 @ 12:50am 
Готово :trolling:
|NMRiH Dev| Atheist  [author] 1 Jan, 2021 @ 12:44am 
пацаны, примите заявку в авторы
Drunk_Steep  [author] 1 Jan, 2021 @ 12:40am 
Да это точно)
Extragamer  [author] 1 Jan, 2021 @ 12:39am 
Я уже всё забыл :tgrin:
Drunk_Steep  [author] 1 Jan, 2021 @ 12:16am 
Да мы можем восстановить команду :steammocking:
»υlreϯϟ✧ 31 Dec, 2020 @ 7:20pm 
set CVAR sv_allow_point_servercommand to "always" to allow point_servercommand in your server
Extragamer  [author] 31 Dec, 2020 @ 12:32pm 
Ахах, вот только дело до второй карты не дошло :ermahgerd: