Black Mesa

Black Mesa

Going Around
32 Comments
gertzeduard 1 Apr @ 2:31pm 
Nice map! I enjoyed it too, and no bugs. The final fight was very difficult, as others have written - more medcits/less soldiers would've been good. Aside from that, well done!
Avant-garde 7 Mar @ 1:37pm 
Nice! The last fight was really hard - I beat it by throwing medkits to the lobby before entering.
AMM_AG 4 Jul, 2024 @ 12:14pm 
@Magi press "`" and type "bm_going_around" without quotes
Magi 6 May, 2024 @ 2:19pm 
Doesn't work
Boreal Sketcher 26 Mar, 2023 @ 3:37pm 
A very high quality map, but the end fight felt nearly impossible even on the lowest difficulty.
bassfisherman12 8 Aug, 2022 @ 12:28pm 
Great Map. Well done.
Advisor 17 Jul, 2022 @ 7:01am 
I liked this I even didnt expect the lobby fight at the end:steamthumbsup:
Tehlikeliler 2 Apr, 2022 @ 7:22am 
Nice!
Anticitizen One 16 Jun, 2021 @ 10:24am 
hello friend, I made a modified version of this map because I intend to connect it to all the other custom maps present in the workshop to create a custom campaign used this map as a first level, if you are curious to see my version of Going Around I can publish it on steam and hide it from all other users except you (it has not yet been published on the workshop, I'm waiting for your permission)
careering 18 Mar, 2021 @ 7:32am 
the end is just a bit tough on hard difficulty, but it was a great map
Verkava 25 Feb, 2021 @ 12:06pm 
After Vortigaunt / xen dogs trap room, when you try to leave the room, the 2 waiting soldiers behind door.
ICEBIRD112  [author] 19 Feb, 2021 @ 9:26pm 
@Verkava What part of the map did you experience invisible soldiers?
Verkava 19 Feb, 2021 @ 9:13pm 
Map desing good. But ! Invisible soldiers shoot at me!
I can only see their shadow on ground and muzzle flash from their paparazzi cameras eating my HP away :papyrus:
splash 9 Feb, 2021 @ 10:27pm 
genuinely felt like a official QE map.
ICEBIRD112  [author] 28 Jan, 2021 @ 9:40am 
@The_Admiral This map is on the larger side. I say it can be completed in 10-20 minutes, depending on your pace.
AlexGuy 28 Jan, 2021 @ 9:36am 
How long is this map?
big stick 27 Jan, 2021 @ 4:28am 
The first part of the level felt pretty repetitive and the final battle, for me, was only beatable by camping out the soldiers. Way too little ammo and health. Needs some tweaking to be a good map, but a valiant first attempt!
=[ MASTER74 ]= 24 Jan, 2021 @ 12:58am 
Great map, and the final battle is amazing! 100% action! Those complaining about this map being too difficult should quit playing Black Mesa/Half-Life and go back to Call of Duty series.
Anschluss 18 Jan, 2021 @ 8:35pm 
This would have been a great map without the idiotic difficulty spikes. As is I'm not going to bother completing it. People who think dump tons of enemies at the player = good times are awful and shouldn't make maps.
Velique 14 Jan, 2021 @ 10:33am 
Great work, recommended. Always welcome to see more single player content for the amazing Black Mesa.
ICEBIRD112  [author] 4 Jan, 2021 @ 7:45am 
@Big Chonky I started this map about a year ago, and worked on it off and on for about the last year. I only got around to finishing it to about last week.
user44 4 Jan, 2021 @ 4:44am 
that last fight was INTENSE! well done!
Diogenes, The Cynic 4 Jan, 2021 @ 1:39am 
This is an amazing map. The only problem I had with it is when you load a save to the beginning of the big fight at the end you don’t hear the music.
Also 1 question, how long did it take to make this map.
JamaicanDave 3 Jan, 2021 @ 2:56am 
This type of map is my cup of tea - a nice mix of interconnected lab/office based exploring and steady paced combat (except the end) with enough detail and scripting to make the environment and encounters interesting. It does borrow from the official maps in places (and possibly from a few custom maps) but is rearranged enough to overlook. I did feel the final battle had to many marines thrown at the player. The map would benefit from a little more polishing but nevertheless I enjoyed playing it.
Weefy 3 Jan, 2021 @ 2:50am 
It feels like an official map
dericobanjo 2 Jan, 2021 @ 11:15am 
Wow, all that in only 1 huge map, that was really fun and very good, I hope you create a full story mod with alot of map like that!!
Tmob 1 Jan, 2021 @ 9:08pm 
Pretty good:bms_crowbar:
Vissova 1 Jan, 2021 @ 8:33pm 
This was pretty good. The mapping and attention to detail were fantastic. The battle at the end was a bit much, though. I think if a few of the marines dropped healthkits and there were some batteries lying around it wouldn't have been as ridiculous.
UnstoppableGiant 1 Jan, 2021 @ 6:11pm 
@Jimmy McBeltbuckle Actually, they added A TON of stuff, including whole new sections, like the vortigaunt puzzles with the wires, a larger and more detailed office complex, a bit of a backstory for the tau cannon, etc etc.
ScotisHedgehog7744 1 Jan, 2021 @ 3:04pm 
I gotta say, that is too many marines in the final shootout of this map...
Jimmy McBeltbuckle 1 Jan, 2021 @ 1:38am 
I feel that Black Mesa being a remake of half life should add more to the actual game itself also rather than simply recreating it, and this map is so good it's good enough to be a part of it somewhere.
Dany 117 1 Jan, 2021 @ 12:14am 
Really good map, in the feel of questionable ethics i like that! Also it work good with my bms hd mod