Arma 3
CGM AR15 Pack [ALPHA]
33 Comments
hans stuff 27 Nov, 2024 @ 12:27pm 
we need the 4x carryhandle scope
Kung Fu Putin 13 May, 2023 @ 3:30am 
HEL M4 suppressor
Kung Fu Putin 12 May, 2023 @ 11:36pm 
please finish anpvs4
GusRod 18 Oct, 2022 @ 7:36am 
it would be great to see variants of the old generation aimpoint and 203 on those ar-15s. Do you know if this is still updating?
Dorimeme 6 Jun, 2022 @ 12:55pm 
Would be nice to see the Colt LMG as well as M203 and Commando/carbine variants!
J.KOM.YZB. METE HOROZOĞLU 6 Jun, 2022 @ 8:36am 
willkmj u a pathetic ahh virgin :steammocking::steamsalty:
Radical 16 Nov, 2021 @ 5:30am 
Fire rate should be higher on the M231, approx 1100-1200 RPM, and it should fire from an open bolt.

Other than that, good mod.
MachoMain 8 Nov, 2021 @ 7:35pm 
any plans on M230 variants of the weapons? I would love to use this in one of my faction mods
=_X_=™© 7 Nov, 2021 @ 3:37am 
Absolutely beautiful work , by far the Best A2 i could find in 5 years of looking , the level of detail is stunning the magazine and the bullets in it have remarkable detail aswell , will you add the 30 Round magazine as a starting option for the M16A2 ? the 20 round magazine looks odd but with the level of detail it totally passes XD great work and thanks for sharing !

✪ ✪ ✪ ✪ ✪
5 star mod !
Predator14 15 Oct, 2021 @ 10:51am 
screenshot pls ???
BLACKHAWKS AND GOALS 21 Sep, 2021 @ 3:39pm 
Might be good to lower the m16a2/a3 hold anims just a bit, the A1 is fine, but as it stands the a2 and a3 hover abit when you reload and the trigger finger is extremely low on the trigger.
HomicidalLemming 19 Sep, 2021 @ 7:31pm 
the M231 shoots at 750 now. plus the a1 should be 900 ish carbines 950 ish
TurkishSoap 17 Sep, 2021 @ 11:15am 
@Will.KMJ EAT MY NUTS
VastGM 16 Sep, 2021 @ 4:13pm 
@Crazy Gentleman There's been a problem lately with these "arm chair-lawyers" harassing modders on the Arma 3 workshop with false dmca's (which are illegal). They are like Nazis just without the accent and they barely understand Fair Use law and the EULA. They are literately just here to grief and should wear wet socks all day.
JANFU Deggery 16 Sep, 2021 @ 3:52pm 
lmao people really need to relax
CrazyGentleman  [author] 16 Sep, 2021 @ 1:26pm 
"Commercial use of some Valve game content is permitted VIA features such as Steam Workshop or a Steam Subscription Marketplace" that doesn't mean it automatically counts the Workshop as commercial. Nowhere else is this stated. Then again, I am not using Valve game content.
KJW 16 Sep, 2021 @ 1:12pm 
Steam counts the steam workshop as commercial. Therefore, you are NOT allowed to use the assets in this mod without permission as per the licence listed.
TerrorMango 16 Sep, 2021 @ 12:50pm 
@Will.KMJ what exactly are you referring too? Nobody is using anything commercially here...
CrazyGentleman  [author] 16 Sep, 2021 @ 12:40pm 
@Will.KMJ Who are you referring to? Because if it's me, then I have no idea what you're talking about?
1. Permitted means it is allowed.
2. This mod is free and NOT commercial at all.
KJW 16 Sep, 2021 @ 11:56am 
"Commercial use of some Valve game content is permitted via features such as Steam Workshop or a Steam Subscription Marketplace" looks like you need to read up on your steam subscriber agreement brotherdawg
Dupeskupes 16 Sep, 2021 @ 10:00am 
the M16A2 should be burst fire, not full auto
CrazyGentleman  [author] 16 Sep, 2021 @ 9:11am 
I will look into the mag staying into the wells. Are they happening to specific guns or just all of them?

@MKNavaG Read Credits and permissions, specifically the author notes: "You can use the assets from this mod without asking permission (for strictly non-commercial, non-lucrative purpose). When giving credit in your readme and/or description, you can use Stoy79 (alias Heffy)."
MK_ 16 Sep, 2021 @ 5:32am 
hmm.

In the nexus page you listed in credits, literally says:

Copyright Rules

All content of this mod is protected and may not be redistributed or modified without permission.
For more details see "Credits and permissions" for this mod at newvegasnexus.com
it go down 14 Sep, 2021 @ 5:03pm 
if you wanna expand on this mod the colt lmg would be a great addition
it go down 14 Sep, 2021 @ 4:02pm 
dope guns but i also have the issue with mags stayin in the gun on reload
Mizu 14 Sep, 2021 @ 3:09pm 
Anyone else have the issue where the magazine seated in the gun does not disappear during reloads?
Juniper Williams 14 Sep, 2021 @ 2:07am 
Dude. I would love you for literally ever if you could maybe work up a Colt 604, and Colt 605
Novil 12 Sep, 2021 @ 11:43am 
Oceanman DHI Uniforms and Equipment
Mag_Light 12 Sep, 2021 @ 4:18am 
Where is that Uniform from??
Jim Beam 10 Sep, 2021 @ 7:25pm 
nice mod, good Compliment to Free World Armoury.
HomicidalLemming 10 Sep, 2021 @ 11:44am 
but also thanks for the m231 is VERy NIce
HomicidalLemming 10 Sep, 2021 @ 11:43am 
For the A1 the rate of fire should be more like 900 then the shortys maybe 950 and screw if the ai can use it the rest of rhs works for them
VastGM 26 Aug, 2021 @ 9:10pm 
These look good keep it up!