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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2837162695
Personally I am not planning on abusing it by destroying their artillery'less armies with my own. I'm just such a fan of FoTS rifle line battles and have always gotten really bored of playing the instant I see tons of ai armies each with 6 odd armstrong units minimum. Where every battle just turns into a slugging match between cannons and nothing else bloody well happens.
Would be so much happier if I could be rid of cannons entirely
But from the looks of it, your mod works with it
Which mod are you thinking of using this with?
Just to give you an opinion,
Reduce the ratio of fire, artillery, and units.
I want to increase the ratio of the proximity unit.
though not a big problem but annoying just annoying
As for editing the mod files, I recommend editing the data.pack instead of my mod, unless you want to make up the numbers I deleted.
Speaking of which, editing the numbers in the data folder itself, will allow you to remove only the AI's budget for navies or agents, whichever you prefer, and it won't crash the game.
I tested it myself and for whatever reason, when you create a separate mod with these edits, it doesn't work, but when you edit the data.pack, it works fine.
The directions for the location in the data.pack (also the same for the mod) are as follows:
db > cai_personalities_budget_allocations