Europa Universalis IV

Europa Universalis IV

Royal Eagle UI [EU4 1.30.6]
140 Comments
Tigurus 티이럴 7 Sep, 2022 @ 10:14am 
I certainly don't want to one up the guy below me. I updated it as well: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2859284334
Eldanaro Ilumbar 23 Jun, 2022 @ 2:47am 
Eldanaro Ilumbar 29 May, 2022 @ 1:55pm 
@Bishop 2.0 Who? What is its name?
valrossenOliver 29 May, 2022 @ 1:33pm 
@Biship 2.0
Someone made or you want someone to make?
Russ 11 May, 2022 @ 3:07am 
same antak, looks great
Antak 10 May, 2022 @ 7:58am 
I wish someone would update this...
Kot (ᵔᴥᵔ) 12 Mar, 2022 @ 9:55pm 
Someone made a version of this mod for 1.33 :steamthis:
CoYoT3  [author] 8 Feb, 2022 @ 3:12am 
Updating this mod will take me too much time and I dont have the latests DLCs...
CoYoT3  [author] 8 Feb, 2022 @ 3:11am 
You can take what ever you want from this mod. No problem ! =)
Genomega 9 Dec, 2021 @ 12:11pm 
Hey, could the 1356 Team use the Age UI? We're planning a rework of Ages and the UI from Royal Eagle would be a perfect fit!
YAN HUA 7 Dec, 2021 @ 9:40am 
Any plan to update it for 1.32?
Berk 17 Oct, 2021 @ 4:29am 
update pls
dexter 26 Aug, 2021 @ 6:59am 
@3AlanKing3 The mod isnt updated to the newest version
3AlanKing3 14 Aug, 2021 @ 4:41pm 
This mod keeps crashing my game.
Kaptem 26 Jul, 2021 @ 10:07pm 
The game seems pretty patched up. Awaiting the next release of this mod.
YAN HUA 8 Jul, 2021 @ 3:29am 
Emmmmm,still waiting for the update
Bravo 30 Jun, 2021 @ 3:14am 
:steamhappy:
valrossenOliver 13 Jun, 2021 @ 7:31am 
It is not abandoned guys geez. The author SAID that they were waiting for Eu4 to be patched up after the fuck-up during release. Just wait for it to be updated without whining 2 weeks into the patch....
Russ 8 Jun, 2021 @ 10:07am 
Crashes the game on start with 1.31+
YAN HUA 8 Jun, 2021 @ 8:25am 
I think this is abandoned
Joe Buka 31 May, 2021 @ 7:36pm 
is this mod abandoned?
YAN HUA 26 May, 2021 @ 10:59am 
Do you have any plan to update this mod?
YAN HUA 21 May, 2021 @ 10:15am 
waiting for 1.31.3 update.
CoYoT3  [author] 13 May, 2021 @ 8:16am 
@Fips No sorry... I don't want to maintain others mods it's too much work and I dont remember how I had fixed all these bugs xD
CoYoT3  [author] 13 May, 2021 @ 7:24am 
Yes I was waiting for them to fix their game before working on updating this mod. And it seems to be ok now. But I have a lot to do to achieve this... but I will have time to work on the mod this week =)
LuPoM 13 May, 2021 @ 1:49am 
@CoYoT3 now that EU4 is in a much better state with 1.31.3, are you planning to give your mods an update?

Many of us can't wait for it :)
Solace 7 May, 2021 @ 6:35am 
Can't wait for this to be updated to 1.31 as it seems to crash for me with only this on. I'll wait with my playthrough until this is updated, but don't worry take your time Author :D
Zayre 6 May, 2021 @ 11:21pm 
Hey!, I don't know if anyone else has mentioned this, but I've noticed a bug wherein if the estates screen in opened in any way, through the country tab or a notification, the game crashes.
Fips 6 May, 2021 @ 4:17am 
Hi there, i really love your work. But i was wondering if you could maybe supply the visual bug fixes in a separate mod also? So far this is the only ironman compatible mod that im aware of that fixes the resolution bug with country shields and id love to have that as a standalone.

Anyway, thanks a lot and keep it up!

Summary 28 Apr, 2021 @ 3:03am 
@CoYoT3 thanks bruh =)
CoYoT3  [author] 28 Apr, 2021 @ 2:59am 
I plan to start working to update this mod this week-end. But as there is a lot of changes I can't tell you when it will come out. Don't expect less than 2 weeks of work...
JR 27 Apr, 2021 @ 2:02pm 
Tu gère, tu sais quand tu pourra faire la MAJ ?
YAN HUA 27 Apr, 2021 @ 10:13am 
update pls
Summary 27 Apr, 2021 @ 9:04am 
Can't wait for the update to this wonderful mod =)
Vanilla looks like trash after using this mod, lol.
Shao_ 1 Apr, 2021 @ 2:46am 
Thank you so very much for adjusting the position of the checkmark in peace deal negotiations. This mod keeps on getting better and better. Loving it.
Summary 20 Mar, 2021 @ 11:32am 
@CoYoT3 I believe he meant add privileges.
Summary 20 Mar, 2021 @ 11:31am 
@CoYoT3 usually a workaround this problem, you have identified is that the escape key should close the panel. And that will free up the 'c' to be used to close pop ups. But this doesn't happen in the mod.
CoYoT3  [author] 20 Mar, 2021 @ 9:51am 
@StepKickk The issue here is that shorcuts 'c' is already use in the unit panel to select canons. And 'z' is for infantry / 'x' is for cavalry / 'c' is for canon selection. This follows a logical line on the keyboard and if I change the 'c' shortcut it's gonna break this logic. So I don't know yet how to handle this problem. If you have a good idea tell me =)
CoYoT3  [author] 20 Mar, 2021 @ 9:44am 
@SinisterGhost96 Do you mean add territories to an estate ? Because the mechanic for this has been changed years ago. If related to the crash/bug from estates view it's currently fixed with v1.0.8 of this mod.
Summary 20 Mar, 2021 @ 5:08am 
@ SinisterGhost96 Hello mate, this is an ongoing issue since the new update. Just have a read through the most recent posts I made a couple of posts before yours. The author is working on a update and as soon as it is ready, I am sure the issue will be resolved. =)
Summary 20 Mar, 2021 @ 5:06am 
@CoToT3, so for example when the military panel is open after selecting an army, and when pop-ups like the especially those from carpet sieges are done, they conflict. Yes. So usually with bigger interface mod collections this issue is resolved, but in the default vanilla, this is an issue, which forces the player to manually click the close window. So let's say I am carpet sieging a nation, and I select another army, and windows of captured provinces keep popping up simultaneous to my selection of the army, then this issue in particular happens. It's not with your mod per say but just the base vanilla version, I never realized this because I always used bigger interface mod collections, I realized this issue only when I was forced to play base vanilla with the recent update. Hope that clarifies it a little better.
SinisterGhost96 20 Mar, 2021 @ 3:45am 
Sorry if this question has been asked how can I add to my estates?
CoYoT3  [author] 19 Mar, 2021 @ 7:17am 
Yes, I'll need to update this mod as they pushed to 1.30.6 and changed estates UI and other things like multiplayer UI. I will work on it during this week-end.

@StepKickk I need to patch 1st for the new update and I will inspect that bug with 'c' shortcut. You means while multiple popup windows are open or popup + menu windows ?
frobbers7L 18 Mar, 2021 @ 11:27am 
i dont think its a problem with this mod though. i tried playing without it but it still crashed when i clicked the estate button
Sir_Davin 18 Mar, 2021 @ 7:19am 
yeah wanted to add this here aswell. the game crashes all the time you click on the estate menu button since the new update. Playing at the 1.30.4 atm (after the .6 update)
Summary 18 Mar, 2021 @ 4:12am 
I think the new update for monthly subscriptions screwed the mod a little. In particular the estate tabs. Another thing I noticed in this mod is that shortkey "c" to close pop up windows don't work when another window is open. This is by far the best UI mod I have seen to date in the game. Great work!
Aaronnum I 17 Mar, 2021 @ 11:13pm 
Got it. So the only one I have doubts is the one for Age and Splendor Expanded. But I'll give it a shot and let you know :)
CoYoT3  [author] 17 Mar, 2021 @ 10:58pm 
@Aaronnum Not compatible if these mods changes the same files (mainly .gui .gfx .dds) But my mod already handle some of these features.
Aaronnum I 17 Mar, 2021 @ 2:33pm 
Hello. I would like to know if this UI is compatible with Bigger UI, Better UI 2, Uncovered Acceptance Indicator and the Ages and Splendor Expanded mod. Thanks in advance.

P.S. If Better UI 2 is not compatible, its no big deal anyways. I'm intending to use thi UI mod on my playthroughs with the Expanded Mod Family anyways.
CoYoT3  [author] 15 Mar, 2021 @ 1:05pm 
@Dr. Smartypants Banners mod changes a lot of files that I change too in this mod. So in short : no I can't make these mods compatible. The only way is to create completely new mod which override the shared files. But I don't want to maintain new mods which is too much work...