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P.S. I apologize if there are errors in the text. My English is very bad...
I've known this boat since I first started playing this game. I really, really like this submarine and my friends and I have a lot of good things about it! I know its pros and cons. And my friends and I made our own type based on your submarine.
She has a lot of new things on her ship: automatic doors and water sensors to lock them, a built-in small capsule, automatic docking, 3 different types of weapons, stronger armor, automation against balanced flora (dedicated undermining of pumps at any moment, which is not surprising), updated furnishings and more boxes for things. There's a lot more there, I can't list it all.
Here is the version I made some some changes, mostly to make the sub more single-player friendly, and increase descent speed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2569698889
The ballasts does not close, The A44 does however have that feature
I made a different version of your sub with various changes, mostly making it bit more vanilla in the repair rates etc. but some other changes as well. Do you mind if I upload that edit?
Sorry for not bugtesting properly. Too focused on the A44 ATM. Thanks for pointing out the error!
Been working on my next submarine
As usual, please report bugs and/or strange behavior!
If you want anything changed on my reupload, give me a call and ill do it!
I am FYI currently working on the deep diver sub in the series, but since I'm just about to begin testing, release might be some time away...
So far ive only seen two miniscule issues.. one of them being a typo in the Armory, and the other that the AI tends to shoot the glass of the top airlock with the top right gun... though i dont know if that can be corrected.
There's no waypoint off the ladder in the lower airlock. They don't let go of the ladder and cannot use items. So, they go to the nearest point where they can use items which is bonking their head on the wall in Ballast B.
I fixed this by adding a waypoint connected to the ladder in the airlock. The automatic waypoint generator will do this too but may cause more issues in other places.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2463244136
There's a screenshot of what I did ^
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2463247206
There's a screenshot of the AI actually repairing the pump ^
Happy to hear that people actually enjoy playing with my submarine, and not just randomly download it.
This is the only issue I've found with this submarine in extensive playing. Still my favorite boat.
The placement of that railgun is perhaps the best part. A great view and a frontal mount is good for absolutely slaughtering molochs that you saw coming on your sonar
2: There are no tool belts on the ship. The "Owned" number in the shop includes tool belts equipped by crew, can that be the explanation?
pro tip about water-reactive chemicals for those who don't already know: put them in the red chemical crates, they are water proof! With the open ballast keelson, nowhere else is really safe.
Still best sub in my opinion, the benefits greatly outweigh the downfalls.
Good shit TmP^ !
Feel free to post your own translation or edit of Vanilla, but please credit the original.