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still gg to this mod creator and i will work to add the features he made for his own mod unless he update it
The CoQ "community" as it is, is one of the reasons that keeps the game from getting any kind of popularity and traction. The self insert characters and modern day politics certainly don't help though
<...>\steamapps\workshop\content\333640\2347095444\Enslaved.cs(35,71): error CS1503: Argument 4: cannot convert from 'char' to 'string'
== Warnings ==
None
I know you probably get a lot of hate from either side of the CoQ community, but I hope you know the majority of the silent people in the community appreciate this.
Go to: C:\Program Files (x86)\Steam\steamapps\workshop\content\333640\2347095444
Open Enslaved.cs
Go to line 35. It should look like this:
E.AddAction("Dismiss", "dismiss", "DismissProselyte", 'd', WorksAtDistance: true);
Change the two single quotes from 'd' to "d"
Save the file, enable the mod.
memes, in jokes, harrassment and shit aside. its always nice to see more content being added and the game being expanded upon.
Keep on keeping on man. peace be with ye
Why would this offend someone?
Thank you for the mod :)
=== Playable Templars Errors ===
<...>\steamapps\workshop\content\333640\2347095444\Enslaved.cs(35,71): error CS1503: Argument 4: cannot convert from 'char' to 'string'
== Warnings ==
None