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Rapporter et oversættelsesproblem
War of the Chosen
NOT war of the chosen!
NOT WotC!
I have not tried arrTechToHide, because the name implied it hides techs, not items. Does it also work for item templates?
About disabling rewards, what happens when a reward is disabled via XComLW_Overhaul.ini? Does it not remove the required techs of those items/techs?
Also, is it possible to disable certain rewards from showing up at all (i.e., even no ????)? The reason being that even if certain rewards have been completely disabled (via XComLW_Overhaul.ini for example), they still show up in the rewards list.
And, comment applies @TeslaRage too, then.
Thanks for the kind words :)
However, this project here was the work of TeslaRage (and by extension Oni ).. I just collaborated here to clean up/streamline the code. I am glad you like the result. For Psionics Ex Machina there is a standalone plugin that we made that you might like also.
WoW!
This *is* far better implementation than my oldish attempt at limited (one or two unlocked elements only) details via direct INT strings edit below the "Cost" sections.
You smoothly integrated everything into a neat sub-panel with clearly marked symbols.
Love this.. more so now for the complex SOCI mod & PsiExMachina stuff.
As reference from WC_INFormApps (09/2017) == (( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1136937041 ))... check it out, just for kicks, buddy!
https://drive.google.com/file/d/139U1-dEE4Xb4Kxh0x9CcFzqXfDmm6GFZ/view?usp=sharing
-i did find a workaround however: after selecting a researchitem, pressing "Pause Menu" (opening and closing it)will update the rewardcard.
(i'm guessing it needs an extra screen listener)
Idk if this tidbit is useful; it's how i make it work anywho.
cheers
I had the stuck info with a keyboard and mouse though, which does seem to be fixed. And neither of us own controllers to test it.
Can you try it with only THIS mod, just to make sure that we're not introducing a compatibility issue with both ?
Are you running PExM's version of this mod too? Rusty had same issue as you and he made a fix on that mod. Works for him, can you let us know if it fixes for you too?
Mods work fine when using that, I've been using it since the devs messed up the regular launcher and refuse to fix it.
Please follow the installation instructions. If you run into problems, please reach out on XCOM 2 Discord.