Don't Starve Together

Don't Starve Together

Binoculars
16 Comments
toxxxik 13 Jun, 2022 @ 7:56am 
look like shipwrecket system
Sklip 6 Jan, 2022 @ 7:37am 
Can you make some new animation when Binoculars are used ?
Lord Skully 23 Jan, 2021 @ 7:32am 
This is really cool :steamthumbsup:
David101 9 Jan, 2021 @ 5:15pm 
Thanks for being such good modders and have give a better use for that trinket
Pan_Zurkon 8 Jan, 2021 @ 12:22pm 
Glad I could help, as I said that mod seems to fit into the game nicely The config is very nice
cheri  [author] 8 Jan, 2021 @ 11:58am 
I added configuration options for the recipe, and the number per craft. I hope this is enough for you to tune to your liking. :lunar2019piginablanket:

See patch notes for more details.
cheri  [author] 8 Jan, 2021 @ 8:44am 
@Pan_Zurkon Thanks for the feedback! I'll take another look at the recipe, and make it configurable.

@Greenpakto I don't plan to release an upgraded version of the item currently, but you can wear Moggles to reveal 75% of the normal distance in the caves. If you think this is too strong, I can reduce the effectiveness there. I'd like to make this balanced while keeping the single-use, stacking functionality, if possible.
Pan_Zurkon 8 Jan, 2021 @ 7:36am 
I like the idea, but the recipie is a bit OP. for something so powerful, it's basically dirt cheap. I think needing some kind of gem, or even lunar glass to craft it would make more sense, something like marble + pigskin + lunar glass shard for 4 items/uses. (I know their main appeal is to easily find the lunar isle, but current recipie is OP, you probably could make it configurable, and everyone would be happy)
WiseCog 8 Jan, 2021 @ 4:53am 
I could even see an upgraded version that you can only build at a "Ancient Pseudoscience Station", similar to how "Premier Gardeneer Hat" is crafted (needing a "Gardeneer Hat" to craft). And this upgraded version can work in caves (unsure if it should be the same range), BUT since you have already reached ruin on your own (the most important thing to find in the caves) its not unbalanced. Maybe this one should have purple gem or some other gem.
WiseCog 8 Jan, 2021 @ 4:47am 
Either way. This is a very nice idea. Good job.
WiseCog 8 Jan, 2021 @ 4:47am 
I personally think the recipe is too cheap. Now that you also craft 4 uses for it. I think 2 marble and 2 cut reeds makes more sense now. Maybe even something that is harder to find such as blue gems or something. What these Binos do is essentially making it VERY easy finding everything out on the water without having to slowly search for it on on a boat, such as salt, barnacles, lunar island, pearls island.

I like the idea but I think its needs some balancing. I also think it should be "uses". Craft ONE with a certain number of uses. Start at 100% and then let it go down for every use until at 0% and then either break and build a new one, OR refill with a blue gem or something.
6 Jan, 2021 @ 10:06pm 
@cheri (`o▽o´) Thank you, that would be awesome:steamhappy:!
cheri  [author] 6 Jan, 2021 @ 10:00pm 
@辰 They disappear after use because as a trinket, they were already stackable up to 40, so it didn't seem necessary to modify the item to have uses.
I agree that it's too expensive currently, so I'll make the recipe a little cheaper, and let you get 4 with each craft! :winter2019happyyul:
6 Jan, 2021 @ 9:15pm 
Thank you for your nice idea:steamhappy:! Although there is one thing really bothers me after I tried it out. Could you please tell me why binoculars will disappear after use? This doesn't quite make sense, and it also makes the recipe seems a little bit expensive.
Hatt Mortis 4 Jan, 2021 @ 11:31am 
sounds cool
Atobá Azul 4 Jan, 2021 @ 10:40am 
Neat