Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The level could be a little harder - at least with 3 non-AI players.
There were some freezes, and one of us was kicked but could rejoin.
I did manage to play through it in one session all right, though. Thanks for making it!
Not sure what caused it, when it first happened there were kobold in the gate tile as well so maybe that triggered something. Otherwise, I loaded the game at some point beforehand so it might have been problems with that.
We had waves and killed them, but the progress of the mission (quest, task) was not replenished. We have already captured the entire map for the 6th year and built up the portal... and every wave killed mobs
У нас появлялись волны и мы их убивали, но прогресс миссии(квеста, задания) не пополнялся. Мы уже на 6 год захватили всю карту и застроили портал... и каждую волну убивали мобов
I don't know, were we supposed to be swinging the gate and holding it for 12 waves or what? (we did not manage to capture the gate, the game did not allow us to)
Waves of enemies, as I understood, were supposed to appear once every six months, but these waves did not give anything, the progress scale did not increase.
And there was also no challenge in the game.. ..although it's fun