Arma 3
Sniper's delight
11 Comments
Rampouch  [author] 30 Jul, 2022 @ 3:01pm 
Thanks! Glad you liked it. I've made 4 missions so far but none of the others are sniper missions, if that's what you're asking. What sort of customizations do you have in mind?
Attila_The_1 29 Jul, 2022 @ 3:19pm 
this is a very good one. do you have more? do you mind to customize the mission?
Rampouch  [author] 9 Jan, 2021 @ 8:27am 
@Ventral Striatum I implemented a confirmation of the extraction at the end. When you call the heli, its distance from the extraction point will be shown.
Rampouch  [author] 9 Jan, 2021 @ 8:22am 
By popular demand, I decided to make the task completion visible during the scenario (not just in the debriefing). It was originally intended for the player to confirm each kill for him/herself but I see it was causing too much confusion.
Rampouch  [author] 9 Jan, 2021 @ 8:15am 
@jojo succ Thank you for the kind words, glad you liked it.
Cmd Gabriel 8 Jan, 2021 @ 9:20am 
not sure... stole a tank at the very beginning. killed lots of innocent soldiers... but the task wasn't marked as "done"?
Василий⁧⁧1986 8 Jan, 2021 @ 3:21am 
short and sweet, very fun to play once i had gotten the hang of it... for me the only problem was the tasks not being marked complete, but everything else is solid :)
Rampouch  [author] 6 Jan, 2021 @ 1:32pm 
Thanks for your detailed notes! I'll definitely have a look at the heli. It was probably fleeing from enemy fire. I'll see what can be done. Tasks aren't completed on kill for realism but it should probably be clearly stated somewhere for clarity. The extract confirmation is a great idea, will do.
Salt Syndrome 6 Jan, 2021 @ 12:37pm 
Pt. 2
Was fun, would be better if your tasks were completed on kill if that's possible. And if third optional task was prompted only after killing the two targets. Also if radio extract had a confirm of some sort so I can know to wait or look for extract.
Salt Syndrome 6 Jan, 2021 @ 12:37pm 
PT.1 I like that you included pictures of what the targets looked like so that I didn't have to guess. Arudy was set up good, nice sight-line into the area and plenty of people walking around. Lavalle was a little harder since it was uphill from start position. Ended up going loud in Lavalle and killing whole area, taking the APC stationed there and rolling over to third area with it. I figured that was the intent when the guys there carried launchers.
Extract was a little unclear, and may have glitched on me. I got to the area in my apc, called for radio, waited for a couple of minutes, saw a heli flying nearby and figured that was the extract. It flew away before I could get to it, then back at the marked extract area something blew up and I got the disappear into the woods task.
Rampouch  [author] 4 Jan, 2021 @ 3:40am 
Let me know what you think of the mission, I appreciate all feedback. And of course, report any bugs. I will fix them as soon as possible.