Arma 3
[COOP] Thornbill
38 Comments
Sierra  [author] 4 May, 2016 @ 11:00am 
I appreciate the feedback, Zacks. I'll keep your suggestion in mind if the mission gets an update.
Zacks 4 May, 2016 @ 10:24am 
Good mission but anticlimactic, This mission need something for the end, like defence point were you look out survivals.
Imperator 20 Dec, 2014 @ 12:44am 
Apologies Sierra, I forgot to post that link! Here is our group play through of your mission.
https://www.youtube.com/watch?v=q66oCOpqfj8
Sierra  [author] 8 Jul, 2014 @ 10:33am 
Thanks Imperator, I'm glad to hear you had a good time! I'd love to see any recordings of it :)
Imperator 8 Jul, 2014 @ 6:42am 
Fantastic mission mate!! This is a great example of a good basic infantry combat scenario and we had a blast playing it. I can provide a recorded Youtube video of our session if you're interested?
Sierra  [author] 23 Apr, 2014 @ 10:59am 
@ Р☭ршах
Thanks for the feedback, glad you liked it :)
Sgt. Derpo 23 Apr, 2014 @ 10:43am 
Great mission. THX:happymeat:
Sierra  [author] 18 Apr, 2014 @ 3:51am 
@ Katekarin
I try to avoid respawn mission as I feel that the suspense of combat is lost if you can respawn right after, but I'll try to take into account smaller numbers of players for my next mission. Thanks for the input :)
Sierra  [author] 18 Apr, 2014 @ 3:49am 
@ lilkings686
If you have subscribed to the mission it should be available on the mission list. If you are looking for the mission file, then you can find it under your profile at Saved/steamMPMissions. Note that you must start the mission once via the mission list for the game to download the file to your computer.
Katekarin 17 Apr, 2014 @ 7:15am 
Can you make this misson with respawn? For like 2-3 players? It will be really nice :)
LK 16 Apr, 2014 @ 10:04pm 
я подписался, подскажите как скачать
Spete 16 Apr, 2014 @ 6:46am 
Oh, ok. :) Of course I didn't know what you had in mind with the mission. Obviously some missions that seem harder get easy when doing them the right way! :D Still! Great mission! Thanks for making it! :)
Sierra  [author] 15 Apr, 2014 @ 2:59am 
Ah I understand. What you describe is due to the mini story. FIA is doing a quick raid into AAF held territory, and the red line marks the beginning of FIA territory. The reason there's less defence in the direction of their own territory is because they're not expecting any AAF units to attack from that direction. That's also why the MG at the overrun AAF OP is unmanned. So basically you made a good tactical decision to flank around. I'll see if I can clarify that it's just a quick raid. And maybe add a secret patrol somewhere. Thanks for the input :)
Spete 15 Apr, 2014 @ 2:18am 
Well, I personally was in a team that flanked the outpost form east and it seemed like the approach was really really easy from that direction. Personally I expected some patrolls or even random enemies to be to the north and east of the outpost, as I recall the map had more enemies marked to the north. If the MG facing east from the OP would have been manned, it would have been a completely different scenario. Just some of my thoughts, not necessarily the right way to do it, but I guess opinions and feedback are always a good thing :) But still, Had a great time playing the mission!
JShano 14 Apr, 2014 @ 12:19pm 
NATO
Sierra  [author] 14 Apr, 2014 @ 11:45am 
Thanks for the feedback, Spete, I appreciate it. Perhaps you can elaborate on taking into account different approaches?
Spete 14 Apr, 2014 @ 11:05am 
Great mission overall! Although the mission could have been slithgly harder (could have been the server settings) and it could have taken into account different approaches a bit more. Wouldn't have made much sense to do a complete straight approach on the second town and the small base.
Champ4632 14 Apr, 2014 @ 2:36am 
it suck

Carl Jung 14 Apr, 2014 @ 12:56am 
its great! :FIA:
Sierra  [author] 13 Apr, 2014 @ 5:49pm 
I decided to polish the mission a bit following the rise in popularity. Good luck everyone and thanks for playing.
vRex 13 Apr, 2014 @ 12:15pm 
:NATO: <--------- SHIT
OverLord 13 Apr, 2014 @ 8:58am 
TCL: это написали специально так потому что это реклама была тогда бы !
Spooflet 13 Apr, 2014 @ 6:42am 
hey man
Variable 13 Apr, 2014 @ 6:26am 
Sierra, when we played, one team moved to the AAF checkpoint and blocked the escape route of the guerillas. However, I didn't think they even managed to get into the trucks before we shot them all. :CSAT:
Brother Nikolai 13 Apr, 2014 @ 2:55am 
ЗАМАК???? Может быть КАМАЗ?
PsyChucky 13 Apr, 2014 @ 1:23am 
Featured item on the Workshop good job :FIA:
Sierra  [author] 12 Apr, 2014 @ 1:20pm 
There's no russian army, not sure where you got that from ;)
Pavel2163 12 Apr, 2014 @ 1:43am 
Russian army!
Cool!!!!!!!
Sierra  [author] 11 Apr, 2014 @ 4:05pm 
Haha... hearts and minds is overrated
Stagwine 11 Apr, 2014 @ 3:53pm 
I did not read the small print in the task and decided that best way to prevent the supplies of getting into the wrong hands is few well placed 'nades and 40mms :)
Alwarren 11 Apr, 2014 @ 2:52pm 
We attacked from two sides so they didn't get into the trucks, and we could stop them before they fled :)
Sierra  [author] 11 Apr, 2014 @ 2:40pm 
Thanks guys, glad you liked it. Did they take off with the goods or did you get to it in time?
Stagwine 11 Apr, 2014 @ 2:38pm 
Very nice mission. Thumbs up!
doveman007 11 Apr, 2014 @ 6:40am 
Yeah, great mission. Thanks Sierra.
Alwarren 11 Apr, 2014 @ 5:51am 
Agreed with Variable, great mission. Wish there were more civilians in the game, it's queer to only see men in shorts...
Variable 11 Apr, 2014 @ 4:56am 
Another great mission Sierra! Played and completed last night. We didn't see many civilian survivors though... :)
Sierra  [author] 10 Mar, 2014 @ 7:25am 
Nice, let me know how it goes for the poor villagers and their stolen things.
Variable 10 Mar, 2014 @ 7:18am 
Yay! Another one by Sierra! Installing on the CiA coop server.