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Regards
I'm thinking of including elements from EK Gunnery and Shipyard that fit perfectly the move lore (The sub have a diesel generator array for example)
I also did a small adjustment to the reactor room, giving it a side door, it makes navigating the sub for the AI and humans so much easier.
I have almost played an entire campaign with it. it's been so much fun.
I also attached the docking hate power to the power array, it wasn't set up before. easy fix.
this is by far one of the best most amazing subs on the workshop.
i can't wait to see the aqua evac!
In one of the first version I had 2 subpod and one aqua evac, the large exploration/evac shuttle. I can easily put it back
I can send you the file if you would like to repost it.
also would you consider making the big square sub pod that could leave the bottom? maybe try extending the hanger a bit and removing one of the subpods?
also the pathing in it is a bit off for the AI it needs to be redrawn in some areas.
I need to also update this to the new update (bye bye crystal light :( ) and some forgotten wires
A couple minor notes: you should try setting the searchlights/ turret lights to "draw behind sub" because large shadow casting lights are very very laggy.
there is an unwired searchlight by the sonar transducer
you may want to review the propeller offsets, the update has reset them. the update also udpated the AI waypoints generator (though still not quite perfect)
the sprite for minerals, including quartz, has changed
- Put rod in the reactor and then either use the control console or the reactor in automatic by deactivating the control lever
*why does steam let you type more than 1000 characters if it won't let you post it*
I wish I had a 7 or 8 man crew for this because It looks like it would be a blast. I know the shuttles have a forward firing railgun, but I find the idea of being scrambled to repel large enemies, especially in small shuttles, to be death defying, but what isn't on Europa. I'll admit to being completely wrong about the storage area, I generally have trouble navigating large ships so I was having trouble finding it in game, and I apparently didn't remove enough layers when I went digging in the sub editor, sorry about that
In addition, there is 2 large ammunition storage in both ballast, please check the sub in the editor for a better understanding of the layout
For the cargo, it spawn next to the docking airlock with the large crate rack and the main storage is at the back of the ship in the crafting area
For the ballast, I buffed those maybe a bit too much, will look into it :)
Regards