Starbound

Starbound

Avali Material Strength Patch
25 Comments
Taehl  [author] 5 Feb, 2024 @ 3:02pm 
I don't know if the lore actually specifies a caliber, IIRC it just claims to stop "bullets". However, graphene (which Nanocanvas is supposedly made from) is exceptionally strong, and apparently better at stopping a bullet than steel or kevlar IRL.
https://phys.org/news/2014-11-graphene-bullet.html
https://asrc.gc.cuny.edu/headlines/2017/12/diamene-study/

Starbound doesn't have a fancy enough ballistics model to make a distinction between a 5.56 or a .50, all it knows is "this bullet does X damage" - velocity, mass, and materials don't matter. All this mod can do is give Avali blocks more HP to make them harder to break. The blocks are given about as much HP as strong default blocks, for sake of balance.
The Caretaker 5 Feb, 2024 @ 2:02pm 
can it stop 50 cal machine guns? :O lol?
The Caretaker 5 Feb, 2024 @ 2:02pm 
bullets as in 556 or 762??? is it like kevlar or spider silk or higher?
Stachman 24 Apr, 2021 @ 12:52pm 
theoretically it material must have the hardness of diamond without the shattering part.
Stachman 24 Apr, 2021 @ 12:50pm 
fun fact, diamond is one of the hardest minerals known to man, but it can shatter easily.
Taehl  [author] 24 Apr, 2021 @ 12:22pm 
Graphene is made of carbon (one of the most abundant elements in the universe), which has many forms - diamond, graphite, buckyballs, lonsdaleite, hydrocarbons, carbon dioxide, limestone, dolomite, etc..
https://en.wikipedia.org/wiki/Allotropes_of_carbon
Sir_Ox 24 Apr, 2021 @ 9:22am 
i thought you made graphene with something weird, like tape to a pencil's lead...
Stachman 21 Mar, 2021 @ 4:14pm 
shit man we have nano-material that is harder than diamonds, so i guess saying that "we could make armor that could strong enuf to stop bullet" could be realish, by ish i mean it would be the far future and we would mostlikely make weapon by then that could pearce it by then, you know gota make sure we can kill each other. also i tought a bit into "avali lore" as it seem this starbound mod has some story to it.
Taehl  [author] 21 Mar, 2021 @ 4:02pm 
If it helps your immersion at all, Avali lore says that even humble nanocanvas is woven from sheets of pure graphene, which IRL is incredibly strong even in small amounts. The recipe in-game is made with coal (ie., carbon), supporting that claim.
Stachman 21 Mar, 2021 @ 3:53pm 
im not super hard sci-fi, i do still like fictional elements, but i kinda like sci-fi universes that have some real science and some entirely fictional science, but i like my fictional science to have some "logic" behind it. also CODE looks like a cool game
Taehl  [author] 21 Mar, 2021 @ 3:20pm 
I'm usually a fan of hard sci-fi myself, but Starbound is pretty soft on the science (still very fun though). I really do recommend Children Of A Dead Earth if you want realism!

Nothing wrong with thinking of the Adeptus Mechanicus. My mind would probably do the same if it weren't for the fact that it jumps to Deus Ex first!
Stachman 21 Mar, 2021 @ 2:27pm 
well i guess sci-fi is basicly a form of fantasy if you think about it, i mean you can make things do any thing if you write it, its all fun i just like to try to put reason in stuff as i am stupid like that. Also is it bad that every time i hear cybernetic enhancements my mind always go's to adeptus mechanicus, is something wrong with me?
Taehl  [author] 21 Mar, 2021 @ 1:58pm 
@Stachman, If you're talking about IRL materials like kevlar, yes, a large enough caliber will always defeat it.

But this isn't ARMA and we're NOT talking conventional materials. Avali favor incredibly advanced materials that make carbon nanotubes look like child's play (part of their lore). Their armors contain an exoskeleton (preventing the snapped neck scenario), and likely further protective enhancements*. Also, snapping an Avali neck might be harder than it looks - they love cybernetic enhancements...

Nice try being rational, I approve, but maybe Starbound isn't the place to be looking for realism? Try Children Of A Dead Earth!



* With their tech, it's not hard to imagine they have something like radar built into their armor that detects incoming fire and shifts the exoskeleton slightly so the damage hits its sloped surfaces, ensuring optimal protection from the lightest possible armor. Putting AI in something to make it lighter / more effective is totally Avali.
Stachman 21 Mar, 2021 @ 8:15am 
Even if lets say a 20 mm caliber (a bullet that is used as anti-tank and anti-aircraft rounds) if the rifle shot (someting like the one in the picture) and it still did not go all the way throw the helmet to make contact with the KEBAB's head, (wile i am not sure if i am correct) going by the fact that the structural flaw of a avali is probably its thin little neck, it would still mostlikely give the poor KEBAB a snapped neck, if not haveing the head go flying off the body (and if you want to be nice, a coma, or brain hemorrhage, or just realy bad brain damage which could lead to seizures and or he will contract dead!).

Look what you have done! you killed a poor avali who was totally not trying to kill you! what will his wife think once she finds out he died! who is going to pay the bills! and what will his children think when thy find out their father is dead! you are a MONSTER! and i personally think you are a bad person and i quite hate you!
Stachman 21 Mar, 2021 @ 8:14am 
i don't think this material can stop all bullets, i am sure that of surten types & calibers it could be able to pearce this material realistically, Keep in mind anything "bullet proof" is not completely impenetrable.

Im not a gun expert, nor do i know mutch about avali (or as i am going to call them, KEBABS even tho thy are called turkeys but don't even look like anyone from the country), but i am pretty shure a high caliber shot could pearce atleast the armor that these guys wear.
Cyan Spartan17 12 Jan, 2021 @ 2:59pm 
Beefy as F U C K
MozarteanChaos 10 Jan, 2021 @ 5:28am 
good to know it's safe to add/remove - the low HP makes it very useful for making quick tweaks to buildings, but i'd imagine it'd kinda suck for... anything else, really
Taehl  [author] 7 Jan, 2021 @ 4:13pm 
@annoy
Yes, this will affect how fast the MM picks blocks up. Starbound uses the "health" value for both damage and being MM-ed, so one must choose between "blocks survive stray attacks" and "blocks can be picked up super fast with the MM/drill/pick".

This mod is safe to add or remove as many times as you want, though. So if you were wanting to make some kind of megastructure from Avali blocks, you could disable this mod while you built and put it back on when you were finished, so it wouldn't get damaged by a stray missile/bullet/sneeze.
this thing 7 Jan, 2021 @ 7:52am 
Is this why it's so easy to break these blocks with a matter manipulator? If so, then that's actually great for building because you can instantly destroy these blocks, which i found nice
Taehl  [author] 6 Jan, 2021 @ 11:28pm 
The Avali mod was first released a long time ago, before blocks had health defined the way the game currently does it. Without a defined health value, the game defaults all the Avali blocks to 1 HP (which is absurdly low), causing those blocks to get broken by the first attack that hits them. All this mod does is give more reasonable health values to all the Avali blocks - no more, no less.
Hammer Goblin 6 Jan, 2021 @ 8:19pm 
I don't get it.
TheHopelessThrumbo 6 Jan, 2021 @ 4:48am 
I'm taking this, even for cases when I accidentally fire a rocket launcher on my ship xD
Windtalkers 5 Jan, 2021 @ 9:49pm 
ha, fair enough, I used to really get annoyed by hard tiles. Fortunately I discovered a wonderful tool called shardbreaker
Taehl  [author] 5 Jan, 2021 @ 9:13pm 
Anyone who doesn't want their tent to get ripped to pieces every time a fight breaks out would want this. So would Avali lore aficionados. So would folks wanting to decorate with Avali blocks, since now it's easier to pull up nanocanvas than plating.
Windtalkers 5 Jan, 2021 @ 9:02pm 
why would anyone want this... are vanilla panels not painful enough?