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I'm sorry to hear you've had bad interactions before.
We have different definitions of what works okay then, 20m/s lateral in space and generator over 120% when stopping isn't my idea of working, especially when that's without having added or upgraded any weapons.
Like I said, I love how it looks and I hope you didn't take it the wrong way, I was just disappointed based on the description at the time, all good now, easy enough to grind more mats!
I didn't actually know about creative mode so I'll definitely use that next time before spawning anything, thanks for the help on that suggestion! :)
No problem, would just be nice if that stuff about 1.2 etc was a little clearer in the description as it's not exactly a small amount of resources or wait time on your own and essentially now I have a very nice looking but functionally useless, ship.
For example, "performed quite well in it's day" is a long way away from trashing all these high end enemies without a pilot as mentioned in the description etc.
I didn't know that about RCS to be fair as it says in game "required on every vessel for turning" so I assumed they were pretty important, fair enough if that's not the case in RE.
Never mind, as I say, aesthetically it's fantastic, just a bit disappointed with the amount of wasted time and mats.
Thx again.
Witch of your CV woiuld you recommand for a starting band of friends on vanilla setting ? We are considering the Limpset or the Claymore, The Kestreelis beautifull but maybe a little too high-end for us yet.
Takes some getting used to to learn the pathing to get in and out. Not quite as straight forward as the claymore. But where the Claymore was >only< a fighter, this is a fighter and could be pressed into ones only vessel if they so desired. It has storage, placed for additional components, and the ability to have a battle farm.
Once again, excellent work from the master of rust.
Also im glad you like the Kestrel!
If you're looking for any inspiration, thats something that no one has done so far. A class-30 ish maybe, maxed weapons, 30+layer xeno/heavy glass armored nose, and as many AUX cores as it takes. I'd make that thing my faction flagship in a heartbeat! Especially if its a Filbert Shipyards look, I really do like how you design them.
In the meantime, this ship is awesome too, gonna bring it in as a support combat ship for newer faction pilots.
would still love to see an RE pimped up LX2-Valkyrie
Thanks Xcal! and MokahTGS!
Oh and thank you again Jrandall!
Also MokahTGS you should check out Xcalibers Anvil Discord for even more cool stuff from a whole bunch of designers who like to combine form and function. Some of the BP's are not on the workshop!
This particular ship has some very heavy Klingon warbird vibes...pretty sure the Klingon battle music should be playing whenever you fly it.