Sid Meier's Civilization V

Sid Meier's Civilization V

Enhanced Acient Era
27 Comments
Emperor of Awesomeness  [author] 4 Jul, 2016 @ 7:16pm 
I've discontinued this mod in favor of my new(ish) mod - Enhanced Eras - which combines Enhanced Ancient Era , Enhanced Information Era , and First Contact and adds additional content as well.

This mod will no longer be updated. I recommend unsubscribing from this mod and subscribing to Enhanced Eras instead.

And if you do try Enhanced Eras and you like it remember to give it a thumbs up!
feival1981 15 Jan, 2016 @ 9:21pm 
New fan here. Keep it up, thank you.
Emperor of Awesomeness  [author] 28 Dec, 2015 @ 11:54am 
TheFurry: I do mean to make 'em compatible but I am not sure when I will be able to get it done.
Fuzzy_Dot 28 Dec, 2015 @ 11:19am 
I love your era mods, is there anyway you can make them compatible with eachother. my love for you can only grow.
Emperor of Awesomeness  [author] 3 Mar, 2015 @ 7:13pm 
roberto tomas: I took a gander through artificial inintelligence 's XML files and didn't see anything that would cause a compatablity issue. I could be wrong (I don't think I am) but I think these two mods should work together.
roberto tomás 3 Mar, 2015 @ 11:49am 
This works with AI improvements like artificial unintelligence? I imagine it would as long as there are still flavors associated with the technologies... or if it breaks the AI probably fails to develop well anyway?
Rootimus 16 Jan, 2015 @ 3:54pm 
Thank-you
Emperor of Awesomeness  [author] 2 Dec, 2014 @ 2:34pm 
Amatbil: yeah somewhat but not enough to seriously disrupt the victories' balance or anything like that
Amatbil 2 Dec, 2014 @ 8:28am 
does this mod make the era longer ?
Spansk_Agurkesalat 2 Dec, 2014 @ 5:22am 
awesome. I'm looking forward to future updates :) thx for some great additions to the game!
Emperor of Awesomeness  [author] 27 Nov, 2014 @ 9:09am 
Spansk: I plan to create a mod that contains all the features but I wanna finish my first update for Enhanced Information before I do
Spansk_Agurkesalat 27 Nov, 2014 @ 2:12am 
I like this mod aswell as your enhanced information era mod. is it possible to make both mods work together or make a single mod that contains all the features?

I imagine im not the only one that likes to play longer games with more features.
Emperor of Awesomeness  [author] 26 May, 2014 @ 9:59am 
isnorden: first of all sorry for any spelling mistakes; spelling is not my strong suit and while I do try to spell check everything some mistakes are bound to happen.

Secondly, I would very much appericate a list of what needs to be corrected so I can fix the issuse. If the list is not to long you could post it in the comments otherwise PM is good.
isnorden 26 May, 2014 @ 8:44am 
The in-game text AND the code contain several spelling errors; should I PM you a list of what needs correcting?
Emperor of Awesomeness  [author] 31 Mar, 2014 @ 12:14pm 
Demigud: I imagine the prehistoric mod would cause a compatablity issue. Any mod that significantly alters the tech tree probalby will not work with this mod
Demigud 30 Mar, 2014 @ 12:17pm 
all the techs work but non of the buildings. havent tried to only run this mode alone. anny one else had this problem? and witch other mods dont it work whit. i used prehistoric, monarki barbarian,pantongbridge,religion and a new civ mods whit it
RetroJ75 29 Mar, 2014 @ 6:49am 
Lovely addition.
QuesoNova 19 Mar, 2014 @ 4:53pm 
g+k version please
roneneyal1 14 Mar, 2014 @ 5:46am 
Its quite a good mod.
I would like to see it out and modded for the classic and medival eras too.
Emperor of Awesomeness  [author] 12 Mar, 2014 @ 12:02pm 
houseralph if you were using other mods it could be a compatablity issue
houseralph15 12 Mar, 2014 @ 9:21am 
i have used this mod and you cant build any of these buildings
Emperor of Awesomeness  [author] 11 Mar, 2014 @ 12:23pm 
ChezbuggerXD I'm thinking about doing one for the medieval era
Flashman 11 Mar, 2014 @ 7:34am 
Re Mac's: It's a convoluted path but an easy process once you figure out the file structure. First, enable viewing hidden directories on your Mac (Mr. google can show you how).

Then in your user directory, select the previously hidden Library directory and navigate Library=>Application Support=>Steam=>userdata=>70603749 (only folder in userdata, number may vary)=>ugc=> referenced In referenced you'll see numbered folders & those are the mods you downloaded from the Workshop.

Doubleclick on the .mod file and it'll extract itself into a folder with all the files.

Copy that folder over to your /Mods folder in documents/aspyr/civ5 and you're good to go...assuming you've set your Mac Civ v up to allow Mods.
jdodge5555 10 Mar, 2014 @ 10:22am 
Download link for macs?
Mbrace 10 Mar, 2014 @ 10:19am 
Good mod, do you think you think you could make similar mods for other eras?
Emperor of Awesomeness  [author] 9 Mar, 2014 @ 1:01pm 
possibly but there are other writing systems besides alphabet
a cosmonaut 9 Mar, 2014 @ 12:27pm 
shouldnt writing come after alphabet?