RimWorld

RimWorld

Maid Project - Tweak
23 Comments
ඞMickeyMan 1 Oct, 2021 @ 11:34am 
make the clothes to be made by the normal tailoring bench rather then specific ones
John Marble  [author] 18 Aug, 2021 @ 10:43am 
You should unsub and resubscribe this mod again, bc i don't experience this issue anymore.
why are we here? just to suffer? 18 Aug, 2021 @ 9:22am 
um i fixed this

changed your package id to all lower case
changed id to something unique after .maidproject so that it wasnt the exact same (example: johnmarble.maidprojecttweak)

seems to be primary cause
(which should be reported as a bug...perhaps.)
John Marble  [author] 2 Aug, 2021 @ 10:56pm 
I'm already aware of the issue, the original Maid Project changed their mod id after update to 1.3
I've also changed this mod dependencies accordingly, still the issue remain.
Princess Autobalance 2 Aug, 2021 @ 10:58am 
the original maid project recently updated, and now this mod no longer recognizes Maid Project as being present in a mod list.
John Marble  [author] 23 Jul, 2021 @ 9:07am 
I'll update this to 1.3 as soon as the original update. Because this mod just a patch/tweak and i don't have permission to modify/distribute the original mod.
John Marble  [author] 3 Apr, 2021 @ 8:39am 
@NictraSavios u mean BB body? well you have to ask that mod author...
Erdosis 2 Apr, 2021 @ 11:54pm 
Is there a way to make a version where the BB outfits are not well, ridiculous and over the top compared to the original mod? They look completely out of place.
John Marble  [author] 18 Feb, 2021 @ 3:23am 
Add patch checking functions, if it thrown error at startup and belong to THIS MOD then link your hugslib logs in the comments section.

Just a head up.
This mod just allow royalties to wear maid outfit, not requiring them to wear. So, maid related outfit will not show up in the required outfit for royals.
themasternija12 17 Feb, 2021 @ 7:30pm 
Maid outfits also not showing up as royalty enabled for me.
Tinskin 28 Jan, 2021 @ 1:54am 
maid outfits are still not counting as royal clothing for me. any know mod conflicts?
MECHARAUSER 18 Jan, 2021 @ 6:13am 
Phew, nice! Happy that the issues could be resolved
John Marble  [author] 18 Jan, 2021 @ 6:12am 
@MECHARAUSER sorry, the previous version was in fact a modified version without the permission from the author so i've hidden it and remake this into a patch with some help. And iirc, the mod doesn't touch the script, so if the mod is remove, everything belongs to it just gone(i hope)
MECHARAUSER 18 Jan, 2021 @ 5:27am 
Damn, this going unlisted for a period of time gave me a brief heart-attack!
Was worried that my colony that is about to employ this technology may have its save go corrupt.
Glad it's back though.
themasternija12 13 Jan, 2021 @ 3:54pm 
Should probably put branched or alternate in mod title to prevent confusion.
Pazerniusz 9 Jan, 2021 @ 5:26pm 
You are correct with Maids and Butlers being some lesser nobles.
John Marble  [author] 8 Jan, 2021 @ 10:50pm 
@LingLou i'm not familiar with modding myself, and I saw you don't reply much so I assumed you have moved on, sorry. Let me know if you want to take this mod down. I'll send my modified version if you want to
@Keru97 in the maid workbench (production)
LingLuo 8 Jan, 2021 @ 4:36pm 
If you ask my opinion first, maybe I agree that you continue to publish this mod and even open source it on git, but you didn't even leave me a message
:-(
Keru97 8 Jan, 2021 @ 3:05pm 
On wich workbench, can i craft the items?
ashhhh2 8 Jan, 2021 @ 12:28pm 
fair
John Marble  [author] 8 Jan, 2021 @ 12:20pm 
if i made the outfit having multiple variation, you will lost your current outfit on your save. I can, but i wont do that (for now) , it cost alot to make :/
John Marble  [author] 8 Jan, 2021 @ 10:09am 
@ashhhh2 i'm not sure but i'll try
ashhhh2 8 Jan, 2021 @ 9:26am 
quick question can you choose what the clothes are made of when you craft them or is it predetermined?