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https://youtu.be/iSoehBcHGOc
The artificial difficulty, the game is nearly impossible to win without good RNG (Death machine, good perks, etc), and the zombies instantly spawning with no animation is unfun and at times unfair.
The design of the map is also pretty lazy and is a big step down from the other maps you've made.
All that being said, It's hard to re-create the success and quality of the original and there is only so much you can do with this formula.
(And because I know some infant who sounds like a walmart Walter JR will say "Skill issue!", I beat the map on my third attempt.)
If you enjoy extremely lazy design made artificially "difficult" with things like direct spawns, full-sprinters spawning from the start, and awful custom guns, go ahead and play it. Otherwise, it's full of bad decisions.
An "easy" mode that just doesn't do anything if you turn it on; A mechanism to teleport you back to the starting square if you fall off...with fall damage enabled, so you just fucking die anyways, making the mechanism pointless; zombies seem to literally spawn on top of you (again, artificial difficulty) and even when spawning in their designated spots, do not have a spawn animation at all, so theres no chance to avoid them sometimes.
Like others have said, it's mostly down to RNG and being somewhat competent at the game's possible exploits in order to avoid some the decisions made to make it seem "hard."
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