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i was realy looking for this!
i want glow 2 ragdolls with each other and this do my work!
Players who arent on a team still glow a solid white and can be seen through walls.
So it's counting no team as a team.
Those bastards...
the code is just on one line
Thanks a lot for making this addon!
Is there any reason why you can't use my addon, by the way? It doesn't actually require your players to install anything on their computers. You only need to drop it on your server and everything will work for anyone who connects! ^^
for k,v in pairs ( player.GetAll() ) do
if team.GetName(LocalPlayer():Team()) != "Players" and v:Team() == LocalPlayer():Team() then
halo.Add(v, team.GetColor(LocalPlayer():Team()), 1, 1, 1, true, true)
end
end
Edit : The issue should be fixed now. Unfortunately, it's an issue that only happened multiplayer, and no one is available to test it with me at the moment.
[Glowing Player Halos] lua/autorun/playerhalos.lua:1: attempt to call method 'DrawWorldModel' (a nil value)
1. fn - lua/autorun/playerhalos.lua:1
2. Run - addons/ulib/lua/ulib/shared/hook.lua:183
3. fn - lua/includes/modules/halo.lua:165
4. unknown - addons/ulib/lua/ulib/shared/hook.lua:183
getting that, crashed on too many errors, will check back with it after I enable error ignoring or your next update.