Crusader Kings II

Crusader Kings II

Celts & Saxons Use Wooden Buildings
10 Comments
ManicMayo  [author] 10 Feb, 2022 @ 5:02am 
@Reynassanceman - Yep. All you'll need to do is 1) Delete the mod's common and events folders. 2) Go to the interface folder and open 00_custom_wooden holdings.gfx . 3) Replace every instance of woodengfx with celticgfx and every instance of saxongfx with englishgfx . Save, quit and that should be it!

In-game, this will cause Breton and English cultures to use wooden building graphics but if you're playing pre-1066 and/or English culture doesn't exist then you won't really notice anything different.
Alatriste 10 Feb, 2022 @ 4:41am 
Hi, is there any way you can make this Ironman friendly? I'm still doing an achievement run. Thanks!
DaVincix 8 Feb, 2022 @ 1:57am 
Thanks for the update.
ManicMayo  [author] 5 Feb, 2022 @ 10:08am 
UPDATE: Optimised mod's file structure so it can now be played with most other mods without having to first edit the culture file. A Dropbox link (see description) has also been added for those who want a non-Steam version of the mod.
ManicMayo  [author] 26 Jan, 2021 @ 6:28am 
@Roofus - For the early Anglo-Saxon period and for small parish churches (which those in the wiki link are), you'd be correct. However I'm basing the designs mostly off of the larger minsters of the later period (1000-1066) so they don't look too dated in the later start dates. I think the late Anglo-Saxon abbeys of Glastonbury [research.reading.ac.uk], Sherborne [www.anglo-saxon-churches.co.uk] and St Augustine [previews.agefotostock.com] look more like the Byzantine designs, at least in terms of their architectural style.
Roofus 25 Jan, 2021 @ 10:41pm 
Those round tower Saxon churches in your wiki link look far more like the celtic church in this mod than the byzantine churches you included
Axis1211 21 Jan, 2021 @ 5:53am 
this will go well with the winter king
Anarky 14 Jan, 2021 @ 11:26pm 
This is a really nice change that suits the Celtic / Anglo Saxon design better when doing earlier starts prior to the Norman Conquests.

It's good to have you back modding CK2 again Manic even if it's only for a short while. I look forwards to what else you produce for us.
Monkelord 13 Jan, 2021 @ 6:56am 
i like this very nice!
ManicMayo  [author] 11 Jan, 2021 @ 9:34am 
UPDATE: Removed spire and altered the shape of the tower of the Celtic church graphic. Further reduced the brightness effect and the building itself has been shifted slightly to the right to make it more centralised in the interface.